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Just visited the steam page for Company of Heroes 3 and was surprised by the amount of negative feedback. This seems to fair in a similar direction as Dawn of War 3 did. You would expect that companies learn, right?
I mean, if close combat misses a beat as the small indie company they are (The Bloody First) in a sense it is not so ridiculous as seeing all those major companies failing....... in a row?!?!

Or is it just as bad? The fault being more of a generational switch in leadership (and maybe even goals, like, who knows... the company has its money) which, in that case, can't be addressed as a fault any more????

Maybe it's just stretching the reasoning, like deep down i hope some perfectly explainable reasoning can be found lying at the base of so many, in what seems, misguided management
Post edited March 28, 2023 by Zimerius
It's all the above.

Most seasoned devs with a true passion for -- and understanding of -- the series have left the company...

... and the publisher is pushing the game out-the-door "unfinished."

Will they "fix" CoH3? Hopefully
Post edited March 28, 2023 by kai2
Seems like the good devs who made the name for the company left many years ago, and now new & bad devs have replaced them and are riding on the coat tails' of the good devs under the same name, even though they are not actually the same at all.

Such things happen all the time, BioWare is a great example of exactly that same thing.

So no, COH 3 is never going to get "fixed" up to the level of a real Relic game.

Rather, it will be milked for as long as they can do so, even though they know it's a trash game, and then SEGA will pull the plug on it once they realize there is no more milking to be drawn from it, just like they did with their previous terrible game and mega-flop, DOW 3.
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Zimerius: Just visited the steam page for Company of Heroes 3 and was surprised by the amount of negative feedback. This seems to fair in a similar direction as Dawn of War 3 did. You would expect that companies learn, right?
I mean, if close combat misses a beat as the small indie company they are (The Bloody First) in a sense it is not so ridiculous as seeing all those major companies failing....... in a row?!?!

Or is it just as bad? The fault being more of a generational switch in leadership (and maybe even goals, like, who knows... the company has its money) which, in that case, can't be addressed as a fault any more????

Maybe it's just stretching the reasoning, like deep down i hope some perfectly explainable reasoning can be found lying at the base of so many, in what seems, misguided management
most of the og relic people are at blackbird interactive now.
making Homeworld 3

so CoH falls and Homeworld rises.
Post edited March 29, 2023 by Lord_Kane
Indeed, Relic of old is dead. Been dead since Dawn of War 3 (pardon me for mentioning that attrocity).
Post edited March 29, 2023 by idbeholdME
To me, Relic have always seemed desperate to get away from the things that made them successful. The huge differences in style (almost a complete genre switch) between DoW1 and 2 are a good example of that.

They had the sort of talent that could have set the trend, yet they threw all that out the window and decided to chase trends instead. Yet another sad tale ...
Post edited March 29, 2023 by Time4Tea
Relic, Blizzard, Bioware, Interplay, Atari... zombies everywhere...
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Lord_Kane: most of the og relic people are at blackbird interactive now.
making Homeworld 3

so CoH falls and Homeworld rises.
Homeworld was the original Relic game long before CoH. In fact, I bought into CoH because of the first Homeworld lol
Hopefully, they won't drop the ball with HW3.
Post edited March 29, 2023 by anzial
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Ancient-Red-Dragon: Seems like the good devs who made the name for the company left many years ago, and now new & bad devs have replaced them and are riding on the coat tails' of the good devs under the same name, even though they are not actually the same at all.

Such things happen all the time, BioWare is a great example of exactly that same thing.
That's by the way is something that always astounds me how much importance is still attached to company name. Compare it to film world where generally no one cares which studio is producing a movie, what people are interested in foremost and on which they build they curiosity are names of director, actors, for some also writer, photographer, producer. That's much more sensible than "I'm so excited because this company made great game 30 years ago!".

I think it actually was closer to this in the 80's/90's when gaming industry had the actual names that meant something, like Meier, Carmack, Bleszinski, Romero, Sweeney, Roberts, Jensen, Wright, Molyneux, Garriott, Fargo, Schafer etc. but later designers and creators became largely anonymized in favor of company logos.
Post edited March 29, 2023 by ssling
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Lord_Kane: most of the og relic people are at blackbird interactive now.
making Homeworld 3

so CoH falls and Homeworld rises.
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anzial: Homeworld was the original Relic game long before CoH. In fact, I bought into CoH because of the first Homeworld lol
Hopefully, they won't drop the ball with HW3.
I know that, I was just remarking that the devs who made games like Homeworld and CoH great are now long gone.
Well that's a crying shame, I'm not an RTS player in any way but COH1 & 2 were the only games in the genre that truly appealed to me.
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Ancient-Red-Dragon: Seems like the good devs who made the name for the company left many years ago, and now new & bad devs have replaced them and are riding on the coat tails' of the good devs under the same name, even though they are not actually the same at all.

Such things happen all the time, BioWare is a great example of exactly that same thing.
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ssling: That's by the way is something that always astounds me how much importance is still attached to company name. Compare it to film world where generally no one cares which studio is producing a movie, what people are interested in foremost and on which they build they curiosity are names of director, actors, for some also writer, photographer, producer. That's much more sensible than "I'm so excited because this company made great game 30 years ago!".

I think it actually was closer to this in the 80's/90's when gaming industry had the actual names that meant something, like Meier, Carmack, Bleszinski, Romero, Sweeney, Roberts, Jensen, Wright, Molyneux, Garriott, Fargo, Schafer etc. but later designers and creators became largely anonymized in favor of company logos.
God, I miss those days too. It was much easier to track which games to be excited about when it was the people that mattered and not the publisher/developer/franchise name. I think Schafer might be the last of the generation of the creators with wide name recognition in the gaming community,
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ReynardFox: Well that's a crying shame, I'm not an RTS player in any way but COH1 & 2 were the only games in the genre that truly appealed to me.
The campaign in COH 1 was incredibly good. It really should be here on GOG.
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ssling: That's by the way is something that always astounds me how much importance is still attached to company name. Compare it to film world where generally no one cares which studio is producing a movie, what people are interested in foremost and on which they build they curiosity are names of director, actors, for some also writer, photographer, producer. That's much more sensible than "I'm so excited because this company made great game 30 years ago!".

I think it actually was closer to this in the 80's/90's when gaming industry had the actual names that meant something, like Meier, Carmack, Bleszinski, Romero, Sweeney, Roberts, Jensen, Wright, Molyneux, Garriott, Fargo, Schafer etc. but later designers and creators became largely anonymized in favor of company logos.
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Amclass: God, I miss those days too. It was much easier to track which games to be excited about when it was the people that mattered and not the publisher/developer/franchise name. I think Schafer might be the last of the generation of the creators with wide name recognition in the gaming community,
There is still some top developers like Hideo Kojima or Shinji Mikami to keep an eye out for imo. I agree its about the people, not the studios and it has been harder to track the superstars. All feel that some people get superstar status despite not actually being superstars.
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Amclass: God, I miss those days too. It was much easier to track which games to be excited about when it was the people that mattered and not the publisher/developer/franchise name. I think Schafer might be the last of the generation of the creators with wide name recognition in the gaming community,
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Tokyo_Bunny_8990: There is still some top developers like Hideo Kojima or Shinji Mikami to keep an eye out for imo. I agree its about the people, not the studios and it has been harder to track the superstars. All feel that some people get superstar status despite not actually being superstars.
Maybe that is also one of the problems of the gaming industry...... Not a true captain or a spokesfigure that together with his or her team standing, valid....true for a certain grade, level of content. A Steven Spielberg for example or.... Agatha Christie. Both are old names of course... So not so much easier for the customer but ... as earlier said too much of a company model which maybe suits the gaming entertainment better than the other entertainment branches but might also affect it negative ......... why vloggers are hot..... maybe the attention should be at the true heroe's