Suicide_Angel: That's basically what I think of it as well. It has a few features of its own that I like. Having to find a pilot yourself and that determining where you start in the next area is cool. I wouldn't mind seeing something like that again with a bit more depth (and more than just two pilots). I also like the changes to the weapon mod system, and especially the glass destabilizer mod, which I use a lot. Even if that was in Deus Ex 1 it would have been useful.
I ended up always using Ava as my pilot, not only because she was free, but also because she was also more enigmatic and wanted to know what was up with her.
Yeah the weapon mods were cool. Silencer and the glass destabiliser were a must on my playthrough.
Also, being able to change biomods were cool. However, it can also make the game very easy and throws away the challenge of having to live with what you decided to install. In the first game there were times where I had to approach things differently because I didn't have the best augmentations. Here, that's not a problem.
Suicide_Angel: Anyway, congrats for completing it. I recall some of the late game enemies like the Templar paladins or Illuminati troopers actually being quite nasty to deal with, at least on the higher difficulties.
Thanks!
Yeah the Templar Paladins, the ones with armour were tough. But since I always used a stealth approach, I mostly avoided them. As for the rest of the enemies, a sniper shot was always more than enough :)