Posted September 05, 2023
high rated
Fabled Lands updated to 1.3.1e
Patch notes taken from Steam.
Reduced RAM usage by approximately 400 MB.
Reduced GPU usage by approximately 30%.
Added story text to Bakhan and Targdaz indicating they can't deal with the curse of The Hangman.
Added missing sound effect when stacking items in the inventory.
Updated the FAQ to indicate the max rank cap for DLC is 12.
Updated The Enemy's chain lightning damage from 1-6 to 4-6. Increased the magic roll difficulty to resist from 18 to 20.
Fixed the Vade Mecum tooltip and story text to reflect if Chambara is an available teleport location.
Fixed location sounds not fading when switching locations before they had finished.
Fixed an issue with Oil Spill and Hunting Traps causing unpredictable behavior in combat.
Fixed an inconsistency where meeting Morituri in the forest instead of the tomb did not affect his stats.
Fixed the display settings not functioning correctly after the last patch.
Fixed an issue where starting a new game caused the game UI to momentarily freeze before transitioning to the loading screen.
Fixed Divine Wrath tooltip info.
Fixed the bokh mastery increase/decrease text to prevent it from exceeding the bounds on Large UI.
Fixed the Notes view to ensure it updates on Large UI.
Fixed an issue where map choice selection was sometimes lost when the radial menu was opened and closed without a UI selection.
Fixed certain controller icons that did not update when a non-default Xbox layout controller was used.
Fixed outdated tutorial texts for gamepad controllers.
Fixed various typos.
Patch notes taken from Steam.
Reduced RAM usage by approximately 400 MB.
Reduced GPU usage by approximately 30%.
Added story text to Bakhan and Targdaz indicating they can't deal with the curse of The Hangman.
Added missing sound effect when stacking items in the inventory.
Updated the FAQ to indicate the max rank cap for DLC is 12.
Updated The Enemy's chain lightning damage from 1-6 to 4-6. Increased the magic roll difficulty to resist from 18 to 20.
Fixed the Vade Mecum tooltip and story text to reflect if Chambara is an available teleport location.
Fixed location sounds not fading when switching locations before they had finished.
Fixed an issue with Oil Spill and Hunting Traps causing unpredictable behavior in combat.
Fixed an inconsistency where meeting Morituri in the forest instead of the tomb did not affect his stats.
Fixed the display settings not functioning correctly after the last patch.
Fixed an issue where starting a new game caused the game UI to momentarily freeze before transitioning to the loading screen.
Fixed Divine Wrath tooltip info.
Fixed the bokh mastery increase/decrease text to prevent it from exceeding the bounds on Large UI.
Fixed the Notes view to ensure it updates on Large UI.
Fixed an issue where map choice selection was sometimes lost when the radial menu was opened and closed without a UI selection.
Fixed certain controller icons that did not update when a non-default Xbox layout controller was used.
Fixed outdated tutorial texts for gamepad controllers.
Fixed various typos.