Posted December 25, 2019
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Oriza-Triznyák
garbage features like achievements.
Registered: Apr 2009
From Other
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Pherim
Real Virtuality
Registered: Oct 2010
From Germany
Posted December 25, 2019
![avatar](http://images.gog.com/550d5d4e2d1ad794026e249d1d95d7c62641453032c9628cdd28f45f97de41ef_avm.jpg)
But can you even play the mod the way it was back then, they've messed with it so dang much??
I'm surprised by the amount of negativity in this thread. Sure, it's not perfect, but for a fan project it is pretty damn impressive and it's great that they finally (almost) finished it. Yes, they went a bit overboard with Xen, but I liked it for the most part (what I've seen of it so far, as I couldn't get past a certain point of Interloper in the last beta). Yes, the Gonarch fight is long, but it spans several maps and I found it a very intense and ultimately satisfying experience.
Overall I am really happy with how it turned out, and I definitely recommend it. Just keep in mind, it's not a straight remake, but a re-imagining of the original Half-Life, and naturally, not every change suits everyone.
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BStone
New User
Registered: May 2011
From United States
Posted December 25, 2019
![avatar](http://images.gog.com/550d5d4e2d1ad794026e249d1d95d7c62641453032c9628cdd28f45f97de41ef_avm.jpg)
But can you even play the mod the way it was back then, they've messed with it so dang much??
![avatar](http://images.gog.com/8451cfbbd09e02c0c201164bc3a062f2c43d5e9abca8079de831c7a6e8b7c84e_avm.jpg)
I'm surprised by the amount of negativity in this thread. Sure, it's not perfect, but for a fan project it is pretty damn impressive and it's great that they finally (almost) finished it. Yes, they went a bit overboard with Xen, but I liked it for the most part (what I've seen of it so far, as I couldn't get past a certain point of Interloper in the last beta). Yes, the Gonarch fight is long, but it spans several maps and I found it a very intense and ultimately satisfying experience.
Overall I am really happy with how it turned out, and I definitely recommend it. Just keep in mind, it's not a straight remake, but a re-imagining of the original Half-Life, and naturally, not every change suits everyone.
*I'm refereing the mod BMS when it came out.
Post edited December 25, 2019 by BStone
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stardust_79
Sneaky bastard
Registered: Aug 2011
From Switzerland
Posted December 25, 2019
Good news indeed, but the game still on early access and has some bugs, according to Steam game forums. Let's wait a bit more.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 25, 2019
low rated
![avatar](http://images.gog.com/2a62d2e88a88eabd614e9a0b88033ce9c388224da172688e08d0afb581d247c9_avm.jpg)
I am a big fan of the original and thought the version I played(pre xen addition) was quite decent, though I can see why those who are much more into the originals wouldn't like it. Still, it doesn't appear to be as bad(objectively) as you claim....just not made for purists/near purists as much.
============================
Agreed...the high res versions are the best way to play.
That said, I still think the black mesa guys/gals did a decent enough job.
Post edited December 25, 2019 by GameRager
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fronzelneekburm
I'm back!
Registered: Apr 2012
From China, People's Republic of
Posted December 25, 2019
low rated
![avatar](http://images.gog.com/2a62d2e88a88eabd614e9a0b88033ce9c388224da172688e08d0afb581d247c9_avm.jpg)
![avatar](http://images.gog.com/47346731934a586235c5777f1ad86fa9c246862950bc82e2086acd5655dd84b9_avm.jpg)
I am a big fan of the original and thought the version I played(pre xen addition) was quite decent, though I can see why those who are much more into the originals wouldn't like it. Still, it doesn't appear to be as bad(objectively) as you claim....just not made for purists/near purists as much.
edit: And judging by the reviews, the Xen levels continue in the same vein. Interloper is arguably the most reviled level in the original Half-Life. So, what can we do to make it fun? I know! Let's add 100.000 "puzzles" of the "Vroom! Vroom! Player put plug in socket!"-variety. Oh, joy!
Post edited December 25, 2019 by fronzelneekburm
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 25, 2019
low rated
![avatar](http://images.gog.com/2a62d2e88a88eabd614e9a0b88033ce9c388224da172688e08d0afb581d247c9_avm.jpg)
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![avatar](http://images.gog.com/2a62d2e88a88eabd614e9a0b88033ce9c388224da172688e08d0afb581d247c9_avm.jpg)
(Addition: Plus iirc in the originals the xen levels were[in part] not liked as much due to not as much interaction as prior areas, and the main bulk of hidden things were dead scientists with ammo caches....this seems to be trying to attempt to rectify that a bit, and make it a bit more involved/interesting[the end parts].)
Post edited December 25, 2019 by GameRager
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fronzelneekburm
I'm back!
Registered: Apr 2012
From China, People's Republic of
Posted December 25, 2019
low rated
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 25, 2019
low rated
![avatar](http://images.gog.com/2a62d2e88a88eabd614e9a0b88033ce9c388224da172688e08d0afb581d247c9_avm.jpg)
To me it's a part of the experience(slightly frustrating as it is). Yes some who dislike such about the original(or who never were really "in love" with the series) will likely not like more of such in Black Mesa, but that doesn't mean(as others might think) that makes it a bad game. :)
Post edited December 25, 2019 by GameRager