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Elmofongo: And that was Hitman Absolution I strongly bet the older games would show a game over if you kill an innocent bystander.
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eRe4s3r: No... (At least not by default)

In blood Money, you got an reward of 1000$ if you killed EVERYBODY on a map, if you kill civilians and there is no proof it reduces your bonus, and when you have lots of dead people and lots of witnesses you get 0$ bonus ;)

To put this into perspective, the reward for total stealth with only target killed is ... 150000$ ;)

So the game does not really hand-hold you. But it rewards you greatly if you play Hitman properly. And the money is pretty important... makes later missions easier.

Her point is in so far complete nonsense as that in all the Hitman games the perfect rating is always along this: No witnesses, all deaths accidents (even if civilian, if it's an "accident" it's not murder), no knocked out body found. So obviously you gonna have to drag bodies around if you knocked someone out. It is part of the gameplay, it is not focused on specific npc's though. It's a general action.
But still she keeps implying that gamers would want to do that. I never played much Hitman yet, But I would never do that. We're all not Mr.Blonde from Reservoir Dogs :P
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jefequeso: but given how much this thing is exploding,
Holy shit, call the fire dpt.!!! No, seriously, what exactly is exploding? I've seen just some people (luckily not many) in the Z.Q. thread and not much else.
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jefequeso: I think we need a thread where we can just keep updated on all the things that are happening.
I think you're polluting the forum. Join the "angry nerd army" on reddit which is this way: https://www.reddit.com/r/gaming/
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Neobr10:
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Elmofongo: One thing I disagree with her strongly was the whole thing about the prostitiutes in the club showing of Hitman killing them and dragging their bodies as if it was to incite sexual pleasure from male gamers.

Even though the game encourages you to NOT kill an innocent person or else it would penalize you with a score loss (-100 points) and who in the fuck takes sexual pleasure killing prostitutes?!

And that was Hitman Absolution I strongly bet the older games would show a game over if you kill an innocent bystander.
No, the Hitman games let you play it your way for the most part. You can shoot it out or stealth or kill everything that moves.
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Elmofongo: One thing I disagree with her strongly was the whole thing about the prostitiutes in the club showing of Hitman killing them and dragging their bodies as if it was to incite sexual pleasure from male gamers.

Even though the game encourages you to NOT kill an innocent person or else it would penalize you with a score loss (-100 points) and who in the fuck takes sexual pleasure killing prostitutes?!

And that was Hitman Absolution I strongly bet the older games would show a game over if you kill an innocent bystander.
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RWarehall: No, the Hitman games let you play it your way for the most part. You can shoot it out or stealth or kill everything that moves.
Well apperantly Hitman Absolution featured Points subtraction for killing innocent civilians and yes Prostitutes to Hitman are innocent in Absolution.
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Well, stealth has always been the preferred method in all the games. The levels are geared for it, you are given tools so you don't have to kill anyone besides your marks. The most special unlocks involve the stealth path, but I was just saying that the games don't force you to take that path. I agree, this makes it a bad example.


But it's like other bad examples used. They call out Madden and Call of Duty, but seriously, do you really expect Madden to have avatar options for women let alone transgendered individuals, or how about war games set in WWII or Vietnam? What are the developers supposed to do in these instances to appease feminists and LGBTs? And don't just tell me, not make the game. Whatr is the point in that?

And yes developers make sequel after sequel, but if people keep buying them, do you blame them? Maybe if the detractors would focus more attention on creating great games themselves and less time attacking others, they would see the positive change they dream of. Instead they want to tear down the industry.
Post edited September 09, 2014 by RWarehall
http://www.twitlonger.com/show/n_1sa4ghc

I can only speak for myself, but I saw this in the #gamergate hashtag and wanted to let the staffs GOG and CDProjekt know I as a gamer stand with you on your right to express your creativity in games (and whatever games you wish to sell) without censorship, especially when biased journalist try to intimidate developers in creating or not creating content. These journalist do not speak for me.
So there are apparently people on twitter announcing they'll give out SSB3DS Demo codes to people who post 'I <3 rape #gamergate'

That just feels kinda pathetic that's happening.
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so the developer of Painkiller and... ugh... Bulletstorm expressed praise for Gone Home? well if that ain't a fuzzy happy feeling then I just don't know what is.

and yes indeedy, the game industry could use a bit of Gone Home every now and then. if the guy who made painkiller and bulletstorm is saying so, well, then, I think that kind of speaks for itself really.
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johnnygoging: so the developer of Painkiller and... ugh... Bulletstorm expressed praise for Gone Home? well if that ain't a fuzzy happy feeling then I just don't know what is.

and yes indeedy, the game industry could use a bit of Gone Home every now and then. if the guy who made painkiller and bulletstorm is saying so, well, then, I think that kind of speaks for itself really.
gaming could use poorly written walking simulators more often? you should check out visual novels genre friendo.
Post edited September 14, 2014 by Mr.Caine
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Trajhenkhetlive: The opinion is valid and some may fire such a person for using language the way he did to describe a game.
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F4LL0UT: The way he did that review it seems that he only played the first level. Seriously, he actually only uses footage from the first five minutes of gameplay (+ multiplayer). On top of that in a game that has a strong rise in quality after several levels and provides rather diverse settings. One can only wonder whether he actually played the game any further or specifically chose this ugly first level to prove his point that it's an "ugly" game. Either way he did not provide a good or honest basis for the viewers to determine whether they should get the game.

Oddly enough his attitude wasn't even quite the "in your face" thing I expected. It wasn't even real bashing, it was just bad and uninteresting journalism. A good reviewer hating the game would have revealed more information and provided more facts about the game than this guy did.
I don't see a problem with it. I haven't played the game so I can't comment on the accuracy, but reviewers need to be able to say what they think of the games they review.
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Newer Stuff and the development of the thing

A very good summary of what happend in article form is here:
http://www.forbes.com/sites/erikkain/2014/09/04/gamergate-a-closer-look-at-the-controversy-sweeping-video-games/

for the details he left out here is a more colored article:
http://www.breitbart.com/Breitbart-London/2014/09/01/Lying-Greedy-Promiscuous-Feminist-Bullies-are-Tearing-the-Video-Game-Industry-Apart

here are the latest "news" 2 blogposts written by some devs
http://www.littletinyfrogs.com/article/457741/GamerGatethe_free_ride_is_over
http://trek-industries.com/post/96970089625/to-gaming-press-you-have-failed-this-city (this one gives out some free codes as well if there are any left)


anyone that wants to follow the discussion can go to r/kotakuinaction on reddit noone is banned or silenced for talking about it as far as i can see. thought the pro gamergaters are in the majority due to being censored almost anywhere else
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hedwards: I don't see a problem with it. I haven't played the game so I can't comment on the accuracy, but reviewers need to be able to say what they think of the games they review.
And readers need to be allowed to criticize their work. :P
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hedwards: I don't see a problem with it. I haven't played the game so I can't comment on the accuracy, but reviewers need to be able to say what they think of the games they review.
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F4LL0UT: And readers need to be allowed to criticize their work. :P
Of course, but my point there is that firing somebody over that review just makes the developer and or publisher appear to be in bed with the site that commissioned the review.
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johnnygoging: so the developer of Painkiller and... ugh... Bulletstorm expressed praise for Gone Home? well if that ain't a fuzzy happy feeling then I just don't know what is.

and yes indeedy, the game industry could use a bit of Gone Home every now and then. if the guy who made painkiller and bulletstorm is saying so, well, then, I think that kind of speaks for itself really.
Eh, everyone's free to like what they want, just as everyone's free to play what they want. Gaming does need a little bit of everything, because you never know what's going to work out well, and how someone's going to see it. I haven't played it so for all I know there is something worth praising in all of that.
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Gone Home was nice. Bulletstorm was also nice. They were both overpriced and that's the only thing they have in common.