Posted January 25, 2025
GoG has brought back MANY blasts from the past for me and as I build my library, I've noticed how different genres have evolved differently over the years.
Playing older strategy games, I realize they had the easiest start because many early video games were just digital translations of existing combat systems. I've sunk quite a few hours into Sid Meir's Alpha Centauri lately, though I doubt I'll ever match the hours I spent on it back in the day. It holds up quite well, the largest improvements needed to be modernized are graphical.
Shooters, on the other hand, have made enormous strides in gameplay in the last thirty years. I tend to favor RPGish shooters like Bioshocks, (System Shock 2 honorable mention!!) and Farcries but I enjoyed the Battlefield 1 campaign. Doom and System Shock would just be nostalgic headaches. Literally.
D&D was a natural fit for PC games, with a premade system of most everything, ready to be coded.
Anyway, what are your thoughts on how videogame genres have evolved and what might make some interesting blends or crossovers between different genres.
Personally, I'd love to see a football game that played like one of the infinity games. Build different squads on each team to handle different situations. Have the option to input a play and tweak player instructions then run the play or you can pause and give orders before resuming.
Playing older strategy games, I realize they had the easiest start because many early video games were just digital translations of existing combat systems. I've sunk quite a few hours into Sid Meir's Alpha Centauri lately, though I doubt I'll ever match the hours I spent on it back in the day. It holds up quite well, the largest improvements needed to be modernized are graphical.
Shooters, on the other hand, have made enormous strides in gameplay in the last thirty years. I tend to favor RPGish shooters like Bioshocks, (System Shock 2 honorable mention!!) and Farcries but I enjoyed the Battlefield 1 campaign. Doom and System Shock would just be nostalgic headaches. Literally.
D&D was a natural fit for PC games, with a premade system of most everything, ready to be coded.
Anyway, what are your thoughts on how videogame genres have evolved and what might make some interesting blends or crossovers between different genres.
Personally, I'd love to see a football game that played like one of the infinity games. Build different squads on each team to handle different situations. Have the option to input a play and tweak player instructions then run the play or you can pause and give orders before resuming.