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Matruchus: Actually Nordic explained in their forums if I remember correctly that they wanted to have 1$=1€ prices as on the other stores since gog implemented currency conversion and then it would be visible how much cheaper gog was in comparison to Steam and other digital stores - the change basically forced Nordic to demand the above standard regional pricing arrangement which was denied by gog.
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Wurzelkraft: That was Frictional Games. ;)
Well eitherway I doubt it was any different at Nordic :)
It was different. Nordic wanted regional pricing on their older games and GoG would not.
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RWarehall: What I meant to say is that the currency changes may have triggered a conflict with other contracts the software distributors may have in various regions. When GoG was just in U.S. dollars, they may not have been considered a regional distributor or may have fallen under an exemption of some sort. As soon as they provided games in the same currency, this may have triggered clauses in other contracts regarding consistent pricing in a given region with promises not to undercut.
Now that you mention this, I remembered the first comment TET had made in the notorious "Good news!" thread:
Divinity: Original Sin is an example of the kind of game we're talking about; it's already launched on Steam for early access with regional pricing, and it wouldn't be very fair of Larian to give our EU and UK users a better value for the game if they buy it from GOG.com later as opposed to Steam now.
I guess we hadn't realise back then the significance of the choice of words within the context of the bigger plan that was already underway.
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MIK0: I made a question for the upcoming Q&A on twitch
http://www.gog.com/wishlist/questions/are_you_really_going_back_to_your_root
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HypersomniacLive:

Discussion about GOG adding different currency ending up in forcing many publisher to make regional prices for their games.
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HypersomniacLive: Why do you think that they're forced?
It was already explained by others, but basically when gog was usd only there was no real ways to compare its prices with other stores. Not that it has different currencies you can compare them as publishers doesn't want different pricing in different stores. So in the end GOG is the one triggering this effect.
I tried to query some developers and that's part of the reason why they changed their prices on GOG.
I think that GOG have to address this matter with the community if it want to be upfront.
Right now they are not going back at their roots at all and their action actually instigate this kind of negative change.
Post edited October 11, 2014 by MIK0
This also may have something to do with the way VAT is changing. There might be some reason they will have to offer games in Euros.
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MIK0: It was already explained by others, but basically when gog was usd only there was no real ways to compare its prices with other stores. Not that it has different currencies you can compare them as publishers doesn't want different pricing in different stores. So in the end GOG is the one triggering this effect.
I tried to query some developers and that's part of the reason why they changed their prices on GOG.
I think that GOG have to address this matter with the community if it want to be upfront.
Right now they are not going back at their roots at all and their action actually instigate this kind of negative change.
I see now. The wording you used in the wishlist doesn't really help convey what you explained here. And I hate to burst your bubble, but I highly doubt that GOG will address this matter, during their "Ask us anything" Twitch session or anytime/ anywhere else. This does not mean that I don't think they should, just that they have been quite evasive about it from the start.
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RWarehall: This also may have something to do with the way VAT is changing. There might be some reason they will have to offer games in Euros.
Personally I think the only reason they are doing this is the following: Make a higher regional price like on Steam which is fixed and is also not a problem if there is bigger difference in currency conversion rates - thus they don't need to apply any pricing changes since no price changes are needed like on Steam or other stores in comparison to when gog had to increase prices (for flat priced games) in accordance to the change of currency rates which other stores did not make since they did not need it (they had higher regional prices) and annoys a lot of people.
Post edited October 11, 2014 by Matruchus
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RWarehall: This also may have something to do with the way VAT is changing. There might be some reason they will have to offer games in Euros.
You are about 85% there with that.
The link at the end will explain it better then I can, but, as of the 1st January 2015 all digital supplies within the EU must add on VAT at the place of purchase (they can choose to add their own too if they like). This means that when I buy a game from GOG they will have to offer me the game with VAT at 20% (current rate until October 2015). Then they will hand over this to HMRC and then keep the profits.
They can use my IP address to verify I am in the UK and not elsewhere, but as they are basing their company in Cyprus which is listed as a tax haven, I guess soon I will have to provide postal addresses or let PayPal certify me to continue being able to buy from GOG.

A US citizen and others outside of the EU will not be affected by this yet, but you will still be paying the Cyprus tax as that is where the financial transaction takes place.

I can see GOG ending their money back deal soon after 2015 begins and the price differences taking a second hike as they add in the additional taxes - the original reason for us loosing Amnesia: The Dark Descent was that GOG would not cover the VAT change, to the publishers detriment, so they pulled.


http://www.hmrc.gov.uk/news/one-stop-shop.pdf
What I know is that I got the vast majority of the games played before being able to make purchases on GOG off the high seas, as they say. Thanks to GOG's principles, once I heard of it I said I will not "pirate" any game available here and wait to be able to purchase it instead, which I did all the way to the end of last year when they introduced PSC. Then I bought more games on here than the total I had bought otherwise till then, so now I ended up with a backlog lasting me quite a few years at the rate I finish stuff of legally purchased games for once.
At the moment, with this policy to at least make up for the difference in full in actual store credit, I am giving GOG some benefit of the doubt and only boycotting the companies involved in the games that are regionally priced. If anything will change, however, as in the difference no longer being covered as it is or regional pricing being introduced as a general rule for the games in the catalog instead of on a case by case basis, well, that backlog will last me a while, and the high seas are still there for anything else. Don't care for explanations.
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MIK0: It was already explained by others, but basically when gog was usd only there was no real ways to compare its prices with other stores. Not that it has different currencies you can compare them as publishers doesn't want different pricing in different stores. So in the end GOG is the one triggering this effect.
I tried to query some developers and that's part of the reason why they changed their prices on GOG.
I think that GOG have to address this matter with the community if it want to be upfront.
Right now they are not going back at their roots at all and their action actually instigate this kind of negative change.
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HypersomniacLive: I see now. The wording you used in the wishlist doesn't really help convey what you explained here. And I hate to burst your bubble, but I highly doubt that GOG will address this matter, during their "Ask us anything" Twitch session or anytime/ anywhere else. This does not mean that I don't think they should, just that they have been quite evasive about it from the start.
I know, I didn't know how to put it in words because there're many implications. I also regret I haven't done it earlier, the question would've had more votes now.
It's true that probably GOG won't address the matter. But if the question had enough votes, and they avoided it anyway, we could have had a clear statement of where GOG stand and how it behave.
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RWarehall: This also may have something to do with the way VAT is changing. There might be some reason they will have to offer games in Euros.
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011284mm: You are about 85% there with that.
The link at the end will explain it better then I can, but, as of the 1st January 2015 all digital supplies within the EU must add on VAT at the place of purchase (they can choose to add their own too if they like). This means that when I buy a game from GOG they will have to offer me the game with VAT at 20% (current rate until October 2015). Then they will hand over this to HMRC and then keep the profits.
They can use my IP address to verify I am in the UK and not elsewhere, but as they are basing their company in Cyprus which is listed as a tax haven, I guess soon I will have to provide postal addresses or let PayPal certify me to continue being able to buy from GOG.

A US citizen and others outside of the EU will not be affected by this yet, but you will still be paying the Cyprus tax as that is where the financial transaction takes place.

I can see GOG ending their money back deal soon after 2015 begins and the price differences taking a second hike as they add in the additional taxes - the original reason for us loosing Amnesia: The Dark Descent was that GOG would not cover the VAT change, to the publishers detriment, so they pulled.

http://www.hmrc.gov.uk/news/one-stop-shop.pdf
Actually I doubt that is the real reason since gog has to pay 19% VAT to Cyprus at the moment for every purchase made - just check the applicable tax rates at the Cyprus tax office - VAT there has increased every year now and I would not call it a taxes haven anymore.

The other thing is that the EU Commision is pressing down on online shops that are evading taxes like Amazon Germany who only pays 1% VAT in Luxemburg, etc.
Post edited October 12, 2014 by Matruchus
I tested the currency conversion of GOG on titles where there aren't regional prices and as expected there is not much difference for dollars or my own currency. And since GOG seems to adapt regularly its internal conversion rates I expect that this behavior will continue. So for flat priced games the ability to pay in local currency is a mere convenience to me, only the interface is a bit awkward. I would put the currency selection not at the bottom and it seems to jump to my local currency from time to time - which I don't want.

However for the games with regional prices I regularly have to pay much, much more than many other regions in the world. I hate this and feel screwed and would wish I could easier detect such games. As it is I have to read the text and rely on this thread to get the bigger picture. In the best case I would just like to easily being able to ignore games with regional pricing where the price in my region is way above average.
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Trilarion: However for the games with regional prices I regularly have to pay much, much more than many other regions in the world. I hate this and feel screwed and would wish I could easier detect such games. As it is I have to read the text and rely on this thread to get the bigger picture. In the best case I would just like to easily being able to ignore games with regional pricing where the price in my region is way above average.
I doubt they'll do something about that. There were many suggestion about identify regional priced game, with an highlight tag or a badge of shame, or being able to filter them in the catalogue clearly.

Right now the best weapons are this thread and the related GOGMix. And obviously spreading the informations.
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Trilarion: However for the games with regional prices I regularly have to pay much, much more than many other regions in the world. I hate this and feel screwed and would wish I could easier detect such games. As it is I have to read the text and rely on this thread to get the bigger picture. In the best case I would just like to easily being able to ignore games with regional pricing where the price in my region is way above average.
Just go first and check the gogxmixes on the game site since all regional priced games have Sinistars gogmix at the top which warns you if the game has regional pricing.
Post edited October 12, 2014 by Matruchus
They could go the other way, like they have the DRM-FREE and MONEY BACK GUARANTEE bits there under the price for all games, also add a FLAT PRICE one for those that aren't regionally priced. No badge of shame, but if it's missing, you know.