Posted September 10, 2014
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Geralt_of_Rivia
🐺 Gwynnbleid 🐺
Registered: Apr 2009
From Austria
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AliensCrew
New User
Registered: Jun 2014
From Germany
Posted September 10, 2014
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If a car, which was build IN germany cost here more than in China (for example), when that has nothing to do with transport cost etc. Before the eastern European expasion of the EU it was common that a german car was more expensive in germany than it was in Poland or Hungary etc.
And regional pricing takes also effects for non physical goods like the visit in a theatre or hotel. And man power.
To eliminate regional pricing the world needs one and only one currency.
![avatar](/upload/avatars/2014/06/9f51bd75769c96510644419f64d5ed68fbca16b5_t.jpg)
China isn't the best example, but again I dare you to buy your Mercedes/VW/BWM from China and then have it delivered to you in DE...
About theatres and hotels, does it cost you more booking a room/show online from DE than let's say book the same room/show online in the country it actually is?
Regional pricing is not wrong per se, is wrong in the way it's been handled by most online gaming platforms.
But I'll quit here,since i really like GOG, the point is if I want to buy Gabriel Knight from an online digital shop (like GoG) in Italy (or Germany) I'll have to pay 26.29$, instead of the 19,99$ of the States, the 10,89$ of Russia or the 19.79$ of Poland.
Vats, Exchange rate for currencies, delivery costs, custom duties and minimum/standard wages are a nice smokescreen, 'cause they are different also between Germany and Italy and still we pay the same price.
And about Gabriel Knight...that's wrong. GOG gives you the difference back, so you pay only 15,89 € (without discount). And that are ca. 19.99 $.
Such laws would mean the end of the rich western States like the European ones or the USA...
Post edited September 10, 2014 by AliensCrew
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Klumpen0815
+91
Registered: Dec 2012
From Germany
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Geralt_of_Rivia
🐺 Gwynnbleid 🐺
Registered: Apr 2009
From Austria
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Wurzelkraft
Captain Cookie
Registered: Nov 2012
From Palau
Posted September 10, 2014
This is just wrong. Even when you consider that store credit is a good solution (and I will admit it is better than getting nothing) you still have to pay 19.99€ (without discount). That money is GONE, no matter how you think about it. You have to be able to afford it for that price even if you get the difference back in store credit. That's not fair to anyone.
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AliensCrew
New User
Registered: Jun 2014
From Germany
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Matruchus
Don't ignore Tux
Registered: Jun 2011
From Slovenia
Posted September 10, 2014
Absolutely not - it would just mean that the companies from the west that made these regional pricing rules would not be able to exploit people anymore at the same level. They would still have more then enough profit just not as high as they have now. And we are talking about digital goods not physical since they can't be compared.
Post edited September 10, 2014 by Matruchus
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AliensCrew
New User
Registered: Jun 2014
From Germany
Posted September 10, 2014
![avatar](/www/default/-img/newuser_big.png)
![avatar](/upload/avatars/2014/08/2b12c9c19ef01a02051715999b290abb5b728efb_t.jpg)
The store credit isn't a perfect solution but for me that is a deal a can live with.
![IAmSinistar](https://images.gog.com/79f1a6be586d9de7ea3c4db20a0383162128dca381849852b54a4f98832c5122_forum_avatar.jpg)
IAmSinistar
Queso de Espacio
Registered: May 2013
From United States
Posted September 10, 2014
high rated
Since some people seem to be having trouble distinguishing between cost and credit, here is an extreme example.
Say you are looking to buy a small house. You find one that retails for $100,000, but comes with $40,000 in furniture credit (that expires in one year), which you can exchange for furnishing for the house. So technically you are paying $60,000 for the house itself. Is this the same as buying a $60,000 house? No, because:
1) You must have the initial $100,000 to spend.
2) You may not need $40,000 in furniture, or have higher priority expenses this money could go to.
3) You may not use all the credit before it expires.
In addition, you are supporting the artificial inflation of prices by accepting credit as the equivalence of cash. This in turn causes people of limited means to be shut out of market.
Now, to be clear, I think it is highly laudable of GOG to offer this credit out of pocket, even taking into account that it is with an asset that has no significant manufacturing or stocking cost beyond the initial outlay. One presumes they still have to pay the publisher's cut, even on games bought with credit, so it is real money for them.
But credit that brings a game to the equivalent cost of the one-world price is not the same as charging the one-world price. I hope this is now clear.
Say you are looking to buy a small house. You find one that retails for $100,000, but comes with $40,000 in furniture credit (that expires in one year), which you can exchange for furnishing for the house. So technically you are paying $60,000 for the house itself. Is this the same as buying a $60,000 house? No, because:
1) You must have the initial $100,000 to spend.
2) You may not need $40,000 in furniture, or have higher priority expenses this money could go to.
3) You may not use all the credit before it expires.
In addition, you are supporting the artificial inflation of prices by accepting credit as the equivalence of cash. This in turn causes people of limited means to be shut out of market.
Now, to be clear, I think it is highly laudable of GOG to offer this credit out of pocket, even taking into account that it is with an asset that has no significant manufacturing or stocking cost beyond the initial outlay. One presumes they still have to pay the publisher's cut, even on games bought with credit, so it is real money for them.
But credit that brings a game to the equivalent cost of the one-world price is not the same as charging the one-world price. I hope this is now clear.
![AliensCrew](https://images.gog.com/bfbbd0d4327f220606fc78535bd2fc456be81e7a7ba7368c32a3f8f69368a948_forum_avatar.jpg)
AliensCrew
New User
Registered: Jun 2014
From Germany
Posted September 10, 2014
![avatar](/www/default/-img/newuser_big.png)
![avatar](/upload/avatars/2014/09/9ae18d4dfc56db18e06d1a19934f3c6e83b60946_t.jpg)
And the lion's share of the production costs of a physical good is man power. So it is by digital goods. So why should they not compared with each other?
![Wurzelkraft](https://images.gog.com/aaa6a24ad631f01363e369727452c3134834f32c44fdd52e29d61c7fcc5589bc_forum_avatar.jpg)
Wurzelkraft
Captain Cookie
Registered: Nov 2012
From Palau
![Matruchus](https://images.gog.com/c0e6bcc95bbd9e54ca2accd830a99cfbfb9b7d1480003e29f81d66c9218830f8_forum_avatar.jpg)
Matruchus
Don't ignore Tux
Registered: Jun 2011
From Slovenia
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AliensCrew
New User
Registered: Jun 2014
From Germany
Posted September 10, 2014
![avatar](/upload/avatars/2014/09/5d7fd641564d36ee616cfa8eb4c764c4a4fd6a3b_t.jpg)
Say you are looking to buy a small house. You find one that retails for $100,000, but comes with $40,000 in furniture credit (that expires in one year), which you can exchange for furnishing for the house. So technically you are paying $60,000 for the house itself. Is this the same as buying a $60,000 house? No, because:
1) You must have the initial $100,000 to spend.
2) You may not need $40,000 in furniture, or have higher priority expenses this money could go to.
3) You may not use all the credit before it expires.
In addition, you are supporting the artificial inflation of prices by accepting credit as the equivalence of cash. This in turn causes people of limited means to be shut out of market.
Now, to be clear, I think it is highly laudable of GOG to offer this credit out of pocket, even taking into account that it is with an asset that has no significant manufacturing or stocking cost beyond the initial outlay. One presumes they still have to pay the publisher's cut, even on games bought with credit, so it is real money for them.
But credit that brings a game to the equivalent cost of the one-world price is not the same as charging the one-world price. I hope this is now clear.
![Trilarion](https://images.gog.com/a618451cc469d80576b2f8f413c96b3ddcc9dc4af5a9dc9df86f603db3b35afb_forum_avatar.jpg)
Trilarion
New User
Registered: Jul 2010
From Germany
Posted September 10, 2014
![avatar](/www/default/-img/newuser_big.png)
As for regional pricing. My best angle against it is discrimination. It's just not allowed to make people different offers based on their geographical location (except shipping, ..) within a country because this would be discrimination. So it should also not be allowed to do it within countries, especially not for digital goods.
![avatar](/www/default/-img/newuser_big.png)
For physical goods the price (excluding shipping) never depends on where you come from, or does it?
Post edited September 10, 2014 by Trilarion
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antagonist
Registered: Sep 2012
From Canada
Posted September 10, 2014
![avatar](/upload/avatars/2014/08/4fabfb0fca0ea01d3ea5d530a22d6b1b4902dbf4_t.jpg)
http://www.telegraph.co.uk/news/worldnews/europe/germany/10943730/Germany-introduces-minimum-wage.html
![avatar](/upload/avatars/2014/08/4ec4207f1b13fda8a75c83dd139350c9844c1cf1_t.jpg)
It's for certain industries?