Posted November 09, 2018

Suppose there were a game that was like Civilization (or one of its sequels) except that, whenever global warming occurs, squares would turn into tundra rather than jungle or desert. In other words, global warming caused cold rather than hot terrain to appear. What would you think of this change?
Of course, there are stranger ideas. What if global warming made mountains appear? How about it it made fully improved plains squares appear? (Unike the tundra idea above, these changes would change the dynamics of pollution in the game.)
(Incidentally, if one wants to have a better simulation, perhaps forest and jungle squares (including jungle squares from global warming) should have a negative effect on global warming, so that worlds with more forest/jungle would take longer to warm up. Note that this could put runaway global warming in check; as more jungle squares appear, global warming would be less likely to occur again.)