Youssuf_Elhadidy: You don`t understand me at all.
The original game in the Witcher Wild Hunt had only special gold cards. Now the standalone one has Bronze, Silver and Gold.
The annoying thing is the limits on the silver and gold. They limit your options while choosing which card to employ.
Example: I usually use Yennefer the conjourer and Igni so, Ii`ve only two remains to benefit from, I use Nilfgaard deck, It has maybe 7 gold cards (I don`t know the names but the abilities are, After 2 turns bth leaders become available for use, Choose a card and position it on the top of the deck, Assassination, Reveal two cards in my hand and for every one revealed reveal one from the opponent`s, destroy all spying units) and don`t forget Letho.
So, I`ve to choose only 2 from these cards? why not expand my options a bit?
Maybe like 4 Gold cards concerning the deck an only one added to be neutral?
the same to be said for silver ones.
I`ve F.Vigo, Fake Ciri, and the cards that gets 1 point per card revealed, the one that banish cards from the graveyard and some other.
If I decided to choose them, then I forget about my Commander horn, or Cleaver, Sarah, Olgierd and some really good cards.
I`m not saying make all the 25 silver, or all gold.
but there is no freedom in choosing.
What about a system that enables the use of some cards instead of the others?
Like, if you want to increase your gold cards by 1, you`ve to decrease your silver cards by 1 if the limit is reached.
Or 4 Gold main cards per deck and only one added like Igni.
Or 6 silver cards per main deck and 2 added, like olgierd and sarah for example.
You get me now or what?
Aidaho7: Nothing change, couse trouble to me as well but at the end of the day it is fair. What would You propose intsead? Pick 4 gold You like the most- what I do, any change to this limit would ruin the gameplay. You like to use more gold and silver- then how many would make You happy. Critic but suggest somthing. I think it is optimal how it is :)
I`ve already suggested 3 times.
You like the gameplay as it is, its your opinion, my opinion is that this system needs some improvements.
Specially the Nilfgaard deck.
To me the most effective leader in this game must be Emhyr, But now he only benefits me with some revealed 3 cards that rewad me some 3 points with one of my silver cards.
In Witcher game`s gwent, he had some pretty good skills, they were suitable for him as he is.
Second of all there is Eredin, Power is 11 and not even gold.
The king of the hunt, the phantom riders and can be easily destoyed by a worthless neutral card.
You`re talking about gameplay, Tthen let`s talk, Foltest`s deck, I can hands down play some low powered cards, that generate two base copy of itself, I Can have three of those, And have the 3 cards that removes 2 points whenever a gold card appear on my side, and use the promotion card to convert all 9 of my troops on the front line from bronze to gold.
Whereas my opponent is kicking ass with Tacs and lot better handle, And I still win.
The same could be said concerning the Isles, That ranged troop that gain 1 point per weakened card, and I use the bear with it. Easiest win in history.
Some cards need improvements. Yes, some Cards are actually without a shadow of a doubt as described in the books and games like Letho, Philippa and Sela. Yet others like Vigo, Geralt, Triss and Emhyr are seriously underpowered. some are overpowered also.
When I talked about the 4 gold cards limit, I was trying to solve a problem concerning base decks as some neutral cards are hard to be left without use.
To sum up mate, eventually, its up to our views to try and reach middle ground to be deteremined by the developers.
And CD Project red are very good support and they do listen.