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inc09nito: Curved? What model?

And 1440p, I don't think it's worth it unless for some of newest titles. Maybe 1% games in my library have that good textures and models to take advantage of that resolution. Or do you gain something for retro games in that resolution (assuming they even support it)?
I have never really understood why people connect texture quality to framerate, no offense. Games look crisper at higher resolutions whether the textures are more detailed or not. I've currently got Dishonored running at 5k and do the textures look modern? No, but the game looks amazingly crisp, which I love. Anyway... I think 1440p is worth it for sure. It also allows me to use less post-process AA on modern games, since there's so many more pixels. I wish 4k was more doable because you don't need AA at all with 4k.

Anyway it's an LG 32GK650F. Here's a good review of it from a respected tech channel: https://www.youtube.com/watch?v=GB5m_VuvSLM
Personally, I'm looking at this one: link here.

I'm not that picky, and $260 is right in the sweet spot on what I'd pay for a new monitor. My current is a Syncmaster B2330 that maxes at 1080p and 60hz. It's been a good monitor, but it's getting up there in age.
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StingingVelvet: I have never really understood why people connect texture quality to framerate, no offense.
I am not sure if we are talking about the same thing..
What I mean is that when I take older game, like - let's say - Serious Sam The First Encounter, then it will not look much better in 1080p compared to 1024x768, because it doesn't have assets - textures are in low resolution. And running it in 1440p or even 4K won't change much, it will still look crappy.
Now compare this to a game like Shadow of Mordor - this looks beautiful in FullHD. It has so good ground and wall textures that everything looks great in 1080p and I bet it will look good in 1440p, not sure if good enough for 4K though..

Textures and model data needs to deliver, otherwise it will look rather poor. Of course postprocessing and lighting effects can be of some help to make a better impression, but that is not the same as good assets.

This LG monitor looks really interesting. You mentioned it has G-Sync, but I can see it has a Freesync too. Is that possible? I thought a monitor can support either one or the other thing... ??
TN looks so washed out and crap compared to IPS, my advice would be to make sure your monitor is IPS and also has G-Sync and is a LED-backlit LCD.
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Crosmando: TN looks so washed out and crap compared to IPS, my advice would be to make sure your monitor is IPS and also has G-Sync and is a LED-backlit LCD.
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inc09nito: My PC is running on ... AMD RX570 8GB VRAM.
So... DON'T buy G-Sync, unless the monitor is for future use with an Nvidia card.

You might want to look at Freesync capable monitors.... or not (me, I don't care about G-sync (I have a GTX970), I've never experienced any 'tearing' without it)
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inc09nito: I am not sure if we are talking about the same thing..
What I mean is that when I take older game, like - let's say - Serious Sam The First Encounter, then it will not look much better in 1080p compared to 1024x768, because it doesn't have assets - textures are in low resolution. And running it in 1440p or even 4K won't change much, it will still look crappy.
I know what you're saying, I just disagree with you. Higher resolution always looks better.
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Crosmando: TN looks so washed out and crap compared to IPS, my advice would be to make sure your monitor is IPS and also has G-Sync and is a LED-backlit LCD.
Now Nvidia's GPUs work on Freesync too. I see no point in paying extra $200 for the G-Sync module.

Anyway, a very good monitor seems to be the new LG 27GL850. The Hardware Unboxed / TechSpot review.