Posted October 03, 2019
"Glass Bottom Games" made me start this topic, but it is a reoccurring theme.
Case 1: Hot Tin Roof
Although it is sold on Steam and GOG, the official page does not only advertise Steam exclusively, it also links direktly to the "buy" button there while GOG isn't even mentioned.
Case 2: Skatebird
The released a demo on itch.io to gather more funds via Kickstarter that is now taken offline since they apparently have enough funds and even on the now modified itch.io page there is no mention of a release of the full game there and the official site yet again only points to buying it on Steam, effectively abusing itch to gather funds to sell it elsewhere.
Now those are just two examples, but since there are some lawyers around here, could someone tell me whether such things aren't violating some anti-monopoly laws or something related?
And now to Epic...
Many studios have gathered funds to release a game on Steam/Linux/etc.... only to then switch to Epic (and therefore automatically also Windows) exclusivity even if the game was already successfully funded.
Where's the legal line you can't cross? Is there one at all in corporatocracy?
Also feel free to discuss and especially add more examples.
Also what about prices often being inflated on GOG for fewer features than on the sometimes cheaper Steam?
Isn't that against fair competition?
Case 1: Hot Tin Roof
Although it is sold on Steam and GOG, the official page does not only advertise Steam exclusively, it also links direktly to the "buy" button there while GOG isn't even mentioned.
Case 2: Skatebird
The released a demo on itch.io to gather more funds via Kickstarter that is now taken offline since they apparently have enough funds and even on the now modified itch.io page there is no mention of a release of the full game there and the official site yet again only points to buying it on Steam, effectively abusing itch to gather funds to sell it elsewhere.
Now those are just two examples, but since there are some lawyers around here, could someone tell me whether such things aren't violating some anti-monopoly laws or something related?
And now to Epic...
Many studios have gathered funds to release a game on Steam/Linux/etc.... only to then switch to Epic (and therefore automatically also Windows) exclusivity even if the game was already successfully funded.
Where's the legal line you can't cross? Is there one at all in corporatocracy?
Also feel free to discuss and especially add more examples.
Also what about prices often being inflated on GOG for fewer features than on the sometimes cheaper Steam?
Isn't that against fair competition?
Post edited October 03, 2019 by Klumpen0815