timppu: https://www.youtube.com/watch?v=PTnkQ7zrgII Since this is apparently available also for PC (Steam) and GOG has MGS and Metal Gear already, has there been any hints this might be coming to GOG as well (regardless of that video review complaining about the collection)?
Sorry for necroposting but CAN"T CREATE NEW POSTS, so this seems relevant. If you're only interested in the Master Collection Vol. 1 the relevant part I am mentioning is at the very end of my post.
If you do not wish to see the full length High Quality Audio Mod I made a playlist of Short videos on YouTube that are about 1 minute long or less, showcasing some of the best audio comparisons between the Retail/GOG release and my mod. You can see that here: 3xW DOT youtube DOT com/watch?v=EbaAx5NSsgo&list=PL09vbdSCGvkdHl9lrcvOUXwX41adLn0yt
If you wish to see the full length High Quality Audio Mod for PC go here: youtu.be/3IsBuGW5kZk
I can't add external links so you'll have to add "eich tee tee pee as" before every link in this post.
If you own Metal Gear Solid on GOG you deserve this mod OFFICIALLY, not from a sketchy download on the web, after all you paid for this game! If you do not own it yet, do not play into clever tricks or sales... DO NOT BUY THIS GAME for this mod. You will never see it! Not unless OFFICIALLY. It would be much easier and quicker for you to find a way to get GOG's (and/or publisher) attention about this mod, perhaps with the existence of this thread or in some other way. I ran out of ideas. Please don't ask me to release this somewhere on the internet, I am not so well off as to throw away hundreds of hours of work. If you are a modder and you have the luxury to do so, more power to you but I can't. Please don't hate me for it, we're all trying to put food on the table at the end of the day, but hopefully you want this more than you don't want me to make something out of it. Let's see how many think it would be fair "for all".
I don't know about you but, the only reason I own this audio mod (and it's not the only one) is because I wanted QUALITY and I couldn't buy it anywhere around so I made it, the way it should have been from day 1 and, from everything I've gathered so far... things suggest this game could have supported high quality audio even back in the year 2000 when it was first released. Being lazy about not optimizing games' resources fully isn't just a recent or modern developer's thing... it's been around for a while.
GOG now has a dedicated page in their website were you can vote which games you want them to bring back, that aren't already in their catalog or anywhere else yet. I checked and Metal Gear Solid is a game they have flagged as "Released", so you can't really vote for this mod to be included in the game they sell (the game you already own or would want to own).
Although this initiative is a great addition they brought to their website, I think they could expand on it as well. Anyone who feels the way I do please back me up on this, but essentially what I mean is: Metal Gear Solid is a great example of old games that play on PC but not at their best. MGS on PC allows for high resolutions to be selected but, audio quality lacks substantially when, as I have proven with my mod, the game can achieve the same audio quality the PlayStation delivered originally. I say this because this isn't about game preservation (which I fully am in support of), this is a different issue altogether. "Some" (not all) old games (especially if they are console ports) can be improved substantially to make them play the same way they did on consoles. At a minimum, if a game supports higher quality audio or similar (the same way it was on the console it was ported from), the publisher/online stores selling these games should do their best to bring these features to the final product. There may be licensing issues, etc... to be dealt with, so be it. People want quality, not support the next quick "cash-grab". The Resident Evil trilogy is another great example of this. Take the first title in the series (the others as well): it supports higher quality audio and other features, yet, it was released with inferior audio quality. How do I know this? Because I fixed some of these things myself, I just haven't made videos about it. It should not be a modder's job to bring these basic enhancements of a game to life. Other good old games could use some quality enhancements, and you the customers know this better than anyone else. You probably own at least 1 game of which you know for a fact that it fully supports features that are not implemented in the final product. Can anyone come up with a list of these games? I've already mentioned a few.
You know in your heart I am not at fault for saying what I am saying. This entire Metal Gear Solid audio mod was the work of a single person. This alone should really speak volumes as to how "old games" just want to be brought back for the sake of saying "we brought them back for you", NO: you brought them back for yourselves! What happened to good old "patches"? Modern games and Operating Systems get patched monthly, even weekly. Game publishers should consider enhancements as patches. What's wrong with that? We are playing old games on modern systems after all... Source code much? Don't get me started with that one, do you think I own the source code for Metal Gear Solid on PC? Of course not, yet I was able to achieve what I did. If I was able to do it, GOG can do the same with a team of individuals. I repeat: I am the only one who worked on this mod and I've had it for years. Are you ever gonna see it? Don't get mad at me for not releasing it on a sketchy site, demand GOG and Publishers to look into this closer, not just for MGS, but for so many games in GOG's catalog and for so many "new old" games they wish to bring back from the ashes.
There's a few things I am not disclosing for a reason but the most relevant details for the audio mod were mentioned in my video.
4K is the best way to watch my video. The play-trough for the High Quality mod DEMO was captured without bilinear filtering. Textures look as if they were pixelated and sharper (similar to how they looked on a PlayStation console). The DEMO for the current GOG release was captured with bilinear filter ON. Every play-trough was captured in 4K resolution uncompressed frames to showcase as much video detail as possible as to compensate for cropping and resizing. Occasional frame-skip is due to the high demands of the uncompressed 4K capture resolution which my hardware couldn't support flawlessly.
Poor programming (and hardware limitations at the time) in the original PC port of Metal Gear Solid (year 2000) creates all sorts of glitches, bugs as well as breaks things to an extent. Although I am not a programmer I identified and fixed several of them. I unlocked Meryl's sneaking suit (which isn't something you can see in the old Retail and current GOG release of MGS), although more than a fix it is a bit of a hack. However, one that works from beginning to end even if the game is saved. I unlocked this feature but it isn't part of the HQ audio mod.
Cutscenes play at 30FPS and at around 33075Hz sample rate (like for the PlayStation) for my High Quality DEMO VS the 24FPS at around 32000Hz sample rate for the Retail/GOG release. This also isn't part of the audio mod but I added it cause while I'm at it... why not?
For the Metal Gear Solid Master Collection: Vol. 1 sold on STEAM and for the original PlayStation console, I have a FULLY in English version of Metal Gear Solid Integral (Ja). This means everything in English, even images with text, an example of this can be viewed here: youtu.be/lNAseZGI12M
Don't forget to add the missing URL part and I hope you find the comparison thorough enough.