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Orkhepaj: then use a downloader which can fix wrong parts of a file
I think you're missing part of the point here. I have not had a download break on me in years (thankfully I'm on a fairly good connection) and I'm using Firefox. I also used to use the Downloader, but that is no longer available.
Galaxy, while convenient for some, is not the answer to everything. Without proper exercise, people tend to forget things - in this case relying on a piece of software to take care of everything (download, install, update) can lead to complacency.

With that being said, do you have any suggestions for such a program?
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patrikc: It's true that Mac and Linux installers come as one file, but what if the download gets corrupted somehow?
I think this is way overblown for many people these days. I definitely experienced it 25 years ago on dial-up where any acoustic noise on the line interrupted that precious 56kb/s data transfer and early web browsers restarted the download from scratch on every interruption, but have never experienced it on broadband. Not everyone has high-speed fibre, sure, but https still has better data integrity vs plain http, and most half-decent web-browsers will auto-resume downloads.

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patrikc: With that being said, do you have any suggestions for such a program?
It's already built into Firefox. I literally just tested it downloading approx 50% of a game, then force disconnecting the Wi-Fi, "failed download" said Firefox, then reconnected and clicked the retry icon in the download box and it carried on exactly where it left off without restarting.
They make it weird and shitty so that you'll use Galaxy instead.
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patrikc: With that being said, do you have any suggestions for such a program?
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BrianSim: It's already built into Firefox. I literally just tested it downloading approx 50% of a game, then force disconnecting the Wi-Fi, "failed download" said Firefox, then reconnected and clicked the retry icon in the download box and it carried on exactly where it left off without restarting.
How long did you wait?
Post edited February 08, 2022 by kmanitou
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patrikc: It's true that Mac and Linux installers come as one file, but what if the download gets corrupted somehow?
For example, Wasteland 2 Director's Cut:
Mac - a single file of 9.2GB
Linux - a single file of 9.1GB
Windows - 4 files that amount to approximately 9.3GB (1 exe X 1MB, 2 bin X 4GB, 1 bin X 1.3GB)
How are you going to know which parts of the Windows installer are corrupted?
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Timboli: For GOG to provide complete large downloads, it would mean keeping an additional copy of many games on their servers, or give up supporting those who require smaller download segments, which would just not be on and cause a huge uproar. Many folk take days to download some games, due to the speed and or flakiness of their connection.
Very good point - you can imagine the uproar if GoG increased file size - there would be a glut of posts on the board describing the company as a criminal scam etc. It's bad enough wading through the (admittedly legitimate) complaints about slow response times from support. GoG don't need the noise from changing this.

I'd also say that the convenience benefit from someone downloading a single file (maximum 3 clicks) vs multiple parts (3 clicks per part) is very, very small compared to the convenience benefits of 4gb files for people on metered connections, with poor quality/slow internet (not everyone lives in cities in the UK, US and Germany) and who want to archive to external media without having to go through the faff of recompiling installers.
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patrikc: You don't need any of the patches as long as you have the latest version of the base game.
Except when you do. See: here
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BrianSim: It's already built into Firefox. I literally just tested it downloading approx 50% of a game, then force disconnecting the Wi-Fi, "failed download" said Firefox, then reconnected and clicked the retry icon in the download box and it carried on exactly where it left off without restarting.
Appreciate it, I'll have to give it a try as well.

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vv221: How are you going to know which parts of the Windows installer are corrupted?
If I feel something is wrong and since GOG does not offer a way to verify checksums, I will use this workaround and then see what numbers HashMyFiles reports back (or maybe even PowerShell):
https://www.gog.com/forum/general/verifying_integrity_of_downloaded_games/post2

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patrikc: You don't need any of the patches as long as you have the latest version of the base game.
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blotunga: Except when you do. See: here
I know about The Witcher 3 (the 1.32 patch brings support for Simplified Chinese, no changes to the gameplay itself), but I wasn't aware of the other titles. Thank you for pointing that out.
Post edited February 08, 2022 by patrikc
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pds41: ZoomPlatform use 2GB files (Innosetup uses this as a maximum file capacity unless you dev it further yourself)
OK, one other place on the entire internet. :)

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Timboli: If only we all had great reliable high speed connections.
I certainly don't. It's not relevant, however. It hasn't stopped me from downloading 20GB+ files from GOG.
But to be honest, I have never understood this love affair that some have with huge files. And there are many good sound reasons to avoid them.
All of those reasons are false or based on tech that was in use literally decades ago, not today.
It is also very akin to putting all your eggs in one basket, never wise to do.
It is absolutely nothing like that in any way.
Huge files are a pain to move around, they also make your drive work harder, heat up more.
That's...incredibly stupid, sorry. It's flat-out wrong. There is no real difference between copying 1 large file and a bunch of small files. It's the same amount of data either way. Multiple files actually require more work (an inconsequential amount more, but not zero), and take up a bit more space due to padding out extra sectors where needed.
With smaller files you have the option of doing things piecemeal ... in stages. Which is great for lots of reasons.
It's not great for any reason. It's more steps for no gain.
If you are doing the right thing with your backups, then they will be on multiple hard drives. If one 4 GB file gets corrupted, you just replace it fairly quickly with the same file from another backup. Having to replace a 100 Gb file is another matter, it isn't quick and your source or destination drive could die from overheating during the process. The larger the file, the more chance of that.
False. If your hard drive is dying just from transferring a file, it's extremely defective and will equally die whether it's 100GB or 1GB. Files are already divided into small sectors on disk, which can be scattered all over the place depending on fragmentation. This theoretical "but but but corruption" very rarely happens in the first place so it doesn't make any practical sense to treat that as the default.
Archiving is more reliable and safer to use with smaller files.
It's not. Again, Mac/Linux installers are one file. This is a Windows-only issue that exists for no good reason.
For GOG to provide complete large downloads, it would mean keeping an additional copy of many games on their servers
They already do this. How do you think you can download older versions? You have to use Galaxy, annoyingly enough, but the data is there and could be made available as offline installers if they wanted to.

The Stockholm Syndrome is strong with this one....