It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Pay a visit to a grim building full of horrors and surprises in a game with a truly dark, scary atmosphere. The Mansion is now available as the game in development on GOG.COM sporting a 10% discount until 28th May 2021, 1 PM UTC!

Note: This game is currently in development. See the <span class="bold">FAQ</span> to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.

Share our love for games? Subscribe to our newsletter for news, releases, and exclusive discounts. Visit the “Privacy & settings” section of your GOG account to join now!
avatar
GamezRanker: Rebinds should always be implemented if possible...that said, you DO know there are key remappers, right? ;)
Yes, and I'm not using them because I do not buy games from lazy devs. In these ages of accessibility, not implementing that feature is shameful and I will not encourage it by using hacks to fix a mistake made by a dev. ;)
low rated
avatar
Zoidberg: Yes, and I'm not using them because I do not buy games from lazy devs. In these ages of accessibility, not implementing that feature is shameful and I will not encourage it by using hacks to fix a mistake made by a dev. ;)
So if I may ask: how many devs have you changed with your actions?

Also: maybe you might want to try seeing how hard/easy it is to make a game before so readily calling devs lazy
(I myself made a game using pre-made software, and even that was a chore that took awhile. Btw, i'm not saying some devs aren't lazy....some likely are.....just saying that devs aren't necessarily lazy because they didn't include x or y feature)
Post edited May 19, 2021 by GamezRanker
At first glance, I thought I was looking at another boring, generic walking horror simulator. Going by the trailer this looks like it could actually be fun.
I hope this bring back that feel like when I watch Amnesia the Dark Descent for the first time.
avatar
Zoidberg: Yes, and I'm not using them because I do not buy games from lazy devs. In these ages of accessibility, not implementing that feature is shameful and I will not encourage it by using hacks to fix a mistake made by a dev. ;)
avatar
GamezRanker: So if I may ask: how many devs have you changed with your actions?

Also: maybe you might want to try seeing how hard/easy it is to make a game before so readily calling devs lazy
(I myself made a game using pre-made software, and even that was a chore that took awhile. Btw, i'm not saying some devs aren't lazy....some likely are.....just saying that devs aren't necessarily lazy because they didn't include x or y feature)
You may ask, sure, but I won't answer as I don't understand the question.

As for the second part, I know enough. And I don't even need to, some others devs have it implemented, and really soon in the dev process (as everyone should do in such a case of very important feature, if you don't do it soon enough, you'll end up with a broken thing that you will never fix, making it unplayable for your players).

I will say it again: KEY REBINDING IS A BASIC FEATURE THAT MUST BE IN EVERY GAME.
avatar
Zoidberg: Are key rebinds even implemented? Released games often even don't have those soooo...
avatar
TZODnmr2k5: No, the lazy devs have yet to implement it!
That's really funny. Crucial and basic things lkike key rebinding are on the "we'll try" list while they also say:

"There will be achievements, it's in fact already written but waiting for some addition to the game itself before we add it."

It seems to me as if they have wrong priorities. Not sure if I like to support such devs (add to this that they did not even bother to post a single thing about theit game here as well). It's a pity since I like the concept.
avatar
Zoidberg: I will say it again: KEY REBINDING IS A BASIC FEATURE THAT MUST BE IN EVERY PC GAME.
FTFY :)

avatar
Zoidberg: Yes, and I'm not using them because I do not buy games from lazy devs. In these ages of accessibility, not implementing that feature is shameful and I will not encourage it by using hacks to fix a mistake made by a dev. ;)
avatar
GamezRanker: So if I may ask: how many devs have you changed with your actions?
Sorry, but that is quite a stupid question to ask. Staying true to a principle is something you can't measure in numbers. It's the same like "Buying only DRM-Free ... how many devs have you convinced to not implement DRM?". You support what you believe in and you don't support what you don't believe in - simple as that. It's not about changing the world it is about doing what you feel is the right thing to do.



This is what should have been in the OP already (thanks to TZODnmr2k5 for pointing me to the Steam forum):

" The Mansion EA - Q&A
Why Early Access?
Even though the game isn't completely finished, we thought it could be a lot of fun at this stage, and the feedback from players will help us finish it to better meet the expectations of horror fans.

Approximately how long will this game be in Early Access?
The game will remain in Early Access until the complete three chapters are finished, which we estimate to be not less than 8 months. It could take longer as we want to improve the game to players satisfying quality.

How is the full version planned to differ from the Early Access version?
We are currently giving you the middle of the planned three chapters. It's functional, but still not finally polished. In the beginning, we plan to finish all cutscenes in this chapter, add some functionalities, and make changes according to players' suggestions. Then we plan to continue work and add two more chapters with an introduction and two alternative endings.

What is the current state of the Early Access version?
We are now presenting the middle one of three planned chapters. It's not quite ready yet, but it's playable and it's possible to finish the storyline. We hope it will give you some fun already in this form. In the coming weeks, we will try to finish it and give it a complete form.

The game is a horror story presented from a first-person perspective. The player can walk and explore the environment, interact and manipulate objects to move forward, cheat or fight NPCs, but it's not an action game.

Now we have fully implemented:

- 18 detailed rooms and halls of The Mansion to explore, connected with some secret passages
- The graveyard and a lakeshore garden outside The Mansion
- 6 NPSs to deal with
- 6 cutscenes to admire or be scared of
- around 20 more or less complicated puzzles to solve
- 2+ hours of gameplay to solve them all

Will the game be priced differently during and after Early Access?
The current price covers 1/3 of the game. We plan to increase the price by a factor of two when the beginning chapter is added and by a factor of three when the whole three the planned chapters are closed.

How are you planning on involving the Community in your development process?
We will carefully read the game Steam forum, and we will consider every player's voice. We'll do our best to improve the game and take interesting ideas into consideration while modifying the scenario.

We are counting on your help and valuable suggestions in this matter. "
Post edited May 19, 2021 by MarkoH01
Looks cool!
Will wait for the full release though, as always.
There was no Early Access/InDev in the 90s and I like sticking to tradition.
Thanks for the heads up about this game, will keep an eye out for a free demo down the line!
low rated
avatar
Zoidberg: I will say it again: KEY REBINDING IS A BASIC FEATURE THAT MUST BE IN EVERY GAME.
Agreed 100%....I just don't think every dev that didn't implement it are all likely to have done so out of laziness.
low rated
avatar
Zoidberg: I will say it again: KEY REBINDING IS A BASIC FEATURE THAT MUST BE IN EVERY PC GAME.
avatar
MarkoH01: FTFY :)
I believe controls can be rebound in console games that support such as well ;)

avatar
MarkoH01: Sorry, but that is quite a stupid question to ask. Staying true to a principle is something you can't measure in numbers. It's the same like "Buying only DRM-Free ... how many devs have you convinced to not implement DRM?". You support what you believe in and you don't support what you don't believe in - simple as that. It's not about changing the world it is about doing what you feel is the right thing to do.
To me it's a fair question...as it essentially asks: is denying one's self various things worth more or less just having a good feeling inside?

If yes, fair enough & I admire people for being strong enough to do so.....but imo if one acts like/thinks that such principled stances will likely have any major change on the devs/industry/etc, they're just fooling themselves in a number of cases.

As for me: I just enjoy what I will in life(with some exceptions).....partially because I know businesses will likely do as they will anyways(due to things like many buying products/services, often offsetting those who don't buy).

That said, I think devs should implement some such things as people ask for, and the industry should fix a number of things...would be nice to see....but I think action beyond not buying is needed to truly get major change from devs/the industry(stuff like posting criticism to social media and elsewhere across the net, petitioning the devs for change, getting YTers with large audiences to talk about the issue in a video to spread the word, etc etc).

avatar
MarkoH01: - 6 NPSs to deal with
Question: What is an NPS? Is that supposed to say NPC?

avatar
MarkoH01: Will the game be priced differently during and after Early Access?
The current price covers 1/3 of the game. We plan to increase the price by a factor of two when the beginning chapter is added and by a factor of three when the whole three the planned chapters are closed.
So the price will go up to around 15-20 dollars for those who buy later?

Imo that's a good reason (if one wants the game) to buy early(and refund later if need be).....that way one doesn't have to pay the full price if they buy it later.

-

avatar
Nible1: Looks cool!
Will wait for the full release though, as always.
There was no Early Access/InDev in the 90s and I like sticking to tradition.
Thanks for the heads up about this game, will keep an eye out for a free demo down the line!
As MarkoH01 said above, the full price will be around 3x the current price....so you'll likely have to wait for a sale then if you don't buy now.
Post edited May 20, 2021 by GamezRanker
avatar
MarkoH01: FTFY :)
avatar
GamezRanker: I believe controls can be rebound in console games that support such as well ;)
Yes, but in consols everybody expects a controller - it's basic equipment. A PC has kb+m as basic equipment.

avatar
GamezRanker: To me it's a fair question...as it essentially asks: is denying one's self various things worth more or less just having a good feeling inside?

If yes, fair enough & I admire people for being strong enough to do so.....but imo if one acts like/thinks that such principled stances will likely have any major change on the devs/industry/etc, they're just fooling themselves in a number of cases.
No, they are only "fooling themselves" if they expected something to change in the first place - which most don't. It is the same discussion we had when they abandoned the downloader. Nobody was fooling themselves to think that this (still ongoing) thread is changing something - it simply never was about changing anything at all but to expess that something went wrong. Since the thread is still active the goal has already been achieved. The fact that GOG obviously doesn't care a bit about what's stated in there is another thing and unfortunately also nothing new.

avatar
MarkoH01: - 6 NPSs to deal with
avatar
GamezRanker: Question: What is an NPS? Is that supposed to say NPC?
I just quoted what the devs posted on Steam but I guess it simply is a typo and should mean NPC.

avatar
GamezRanker: Imo that's a good reason (if one wants the game) to buy early(and refund later if need be).....that way one doesn't have to pay the full price if they buy it later.
Isn't that one of the usual benefits with buying indev products? (The other being thefact that you can at least try to form the product with the devs by offering valuable feedback during production). So I am not surprised here.

avatar
GamezRanker: As MarkH01 said above, the full price will be around 3x the current price....so you'll likely have to wait for a sale then if you don't buy now.
1) Technically I didn't "say" that - I just quoted the devs ;)
2) Why on earth is everybody who is not German spelling my name wrong and dropping the "o" ... I just don't understand it ... it's nothing that hurts me it just puzzles me since it happens so often.
low rated
avatar
MarkoH01: No, they are only "fooling themselves" if they expected something to change in the first place - which most don't. It is the same discussion we had when they abandoned the downloader. Nobody was fooling themselves to think that this (still ongoing) thread is changing something - it simply never was about changing anything at all but to express that something went wrong.
Still, some(not all or maybe even most) obviously thought/think something would/will change(on this matter and others), as evidenced by the wording of some comments written on said issues.

avatar
MarkoH01: The fact that GOG obviously doesn't care a bit about what's stated in there is another thing and unfortunately also nothing new.
Yeah, sadly it isn't.

avatar
MarkoH01: Isn't that one of the usual benefits with buying indev products? (The other being the fact that you can at least try to form the product with the devs by offering valuable feedback during production). So I am not surprised here.
I was mainly just remarking on how good a deal that was...in part to highlight it for others to see(who might be interested, but still on the fence).

avatar
MarkoH01: 1) Technically I didn't "say" that - I just quoted the devs ;)
I should've said posted. :)

avatar
MarkoH01: 2) Why on earth is everybody who is not German spelling my name wrong and dropping the "o" ... I just don't understand it ... it's nothing that hurts me it just puzzles me since it happens so often.
Dunno about other countries, but here the name Mark is common(as is Marco).....but not(afaik) Marko....this is why I(and likely others) miss the o at the end of your username.
(i.e. some of our minds "mentally skip" the o at the end when writing out your name. Btw, I fixed your name in my last post above :))
Post edited May 20, 2021 by GamezRanker
avatar
GamezRanker: So if I may ask: how many devs have you changed with your actions?

Also: maybe you might want to try seeing how hard/easy it is to make a game before so readily calling devs lazy
(I myself made a game using pre-made software, and even that was a chore that took awhile. Btw, i'm not saying some devs aren't lazy....some likely are.....just saying that devs aren't necessarily lazy because they didn't include x or y feature)
avatar
Zoidberg: You may ask, sure, but I won't answer as I don't understand the question.

As for the second part, I know enough. And I don't even need to, some others devs have it implemented, and really soon in the dev process (as everyone should do in such a case of very important feature, if you don't do it soon enough, you'll end up with a broken thing that you will never fix, making it unplayable for your players).

I will say it again: KEY REBINDING IS A BASIC FEATURE THAT MUST BE IN EVERY GAME.
100% with you Zoidberg. Key binding is absolutely a basic feature that must be in every game.
avatar
Zoidberg: You may ask, sure, but I won't answer as I don't understand the question.

As for the second part, I know enough. And I don't even need to, some others devs have it implemented, and really soon in the dev process (as everyone should do in such a case of very important feature, if you don't do it soon enough, you'll end up with a broken thing that you will never fix, making it unplayable for your players).

I will say it again: KEY REBINDING IS A BASIC FEATURE THAT MUST BE IN EVERY GAME.
avatar
styggron: 100% with you Zoidberg. Key binding is absolutely a basic feature that must be in every game.
To at least have the info on the store page so that one may make an informed buy > https://www.gog.com/wishlist/site/display_accessibility_options_on_the_store_page