SSolomon: This. Never got the big deal with that series. Fun for a couple hours, then the seams would start to come apart. Always seemed like one of those 'great concept' but 'poor execution' scenarios. bigblueogre: Many games made by Peter Molyneux fall into that category sadly. :( He's a dreamer first and game designer second. He thinks too much about "what if you coulds" instead of the "what we, as devs, are capable of".[snip] Agreeing with both of you. I've stopped playing after the first hours, but a friend of mine was hugely into it, so I just watched him play as he explained everything to me. As with most
(all?) Peter Molyneux titles, what I imagined I could do (and how to do it) was entirely different from what the developers had in mind, despite what was announced beforehand.
I don't know if I could give it another try, should it release here. But it has to get on GOG for me to even bother.
It sure would be a dream coming true for all the folks that desperately wanted it to be released again over the years. And more games on GOG are, more often than not, a good thing.
But: Tiger all the way.