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Hi @all.

How much text is in the Failout Series and how much time do you spend reading?
The combat looks really great, but I don't like to read that much in games,
I prefer to focus on the game mechanics instead.

Thanks

//edit
Can a mod move this thread to the Fallout Series Forum please?
Post edited July 06, 2023 by 73CC
Well, do you mean the original two made by people with actual talent, or the latter day Bethesda made ones?
The first two games ;)
There's quite a lot of reading, like most CRPGs. I wouldn't say more or less than average, to my memory. Much less than extreme ends of the spectrum like Planescape.
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Darvond: Well, do you mean the original two made by people with actual talent, or the latter day Bethesda made ones?
New Vegas would like a word with you.

Hell, I actually had lots of fun with 3, except for the ending, and the part where it was so buggy making it playable was like some technababble Star Trek mystery.
Ignore the try-hard "bEthESda sUCks" people. They're different games, but good at what they do.
Purely going on being optimal with computer resources, running a highly physics game with a strong video card to read static text is... kinda meh.

Recently, with Batman Arkham asylum, Metal Gear Solid finding tapes and listening to interviews, missions and things while you're exploring and doing stuff that doesn't require character interaction seems more optimal than sitting and reading, unless you have to. This isn't games where the CPU runs half the video output so static text and low power usage is relevant here.

If i can listen to lore and story while dungeon crawling, yes please i'll take that. But unless books/notes are particularly engrossing, i'll skip reading them. Sure Morrowind and Oblivion had some funny stories, but so much of it is dry that i collect books to collect the series, not to read them. I'd more enjoy collecting books, and then when i'm NOT playing on my computer, say i'm on my phone/ereader on a drive, i could open the collected books and read through them as PDF's and get my lore that way, but not in game, feels like a waste.

So... as for actual percentages. I'd say 5 minutes of cutscenes and reading text, to say an hour gameplay. And let's assume another 5-10 minutes character interaction for quests. That's about 15/85.