Posted July 30, 2017
From a greed player pov I would want 1 too, as it would help not wasting mana. But really that depends on the availability and demand on the resource, the concept of 'precious' and waste.
If the game can be well balanced independently from the regeneration pace of the resource, I would prefer number 3, or that it regenerates only to half or some fixed percentage of the full capacity. That means I wouldn't be overly dependant on this mechanic, and that the game would have other means of keeping me interested in playing it, or I would have to make up different strategies not involving the resource mechanism.
If the game can be well balanced independently from the regeneration pace of the resource, I would prefer number 3, or that it regenerates only to half or some fixed percentage of the full capacity. That means I wouldn't be overly dependant on this mechanic, and that the game would have other means of keeping me interested in playing it, or I would have to make up different strategies not involving the resource mechanism.