pds41: Back on topic, I'd still love to see more Harry Potter games come here, but I suspect that there may be a bit of a rights quagmire on them (or EA just don't care). The big question would be whether JK signed the deal directly or whether it was sub-licenced through Warner Bros via the films.
I'm pretty sure that all of the EA games were sub-licensed through Warner Bros. The likeness is debatable for the earlier games but from Prisoner of Azkaban onward, there was a serious effort made to make the characters in the game look like their film counterparts.
https://upload.wikimedia.org/wikipedia/en/6/6e/HP_prisoner_of_azkaban.png This means that the issue here isn't if EA cares or not. Their license to use the Harry Potter intellectual property (IP) would have reached it's end years ago when they stopped publishing the games, so they cannot re-release these games. Warner Bros may own the Harry Potter IP, but that doesn't give them the ability to re-release the games either because EA owns all the coding, art assets, etc for these games.
Catventurer: On top for this thread though, I can't recommend the PC versions of the Lego Harry Potter games. The reviews on GOG for it mirror the experience that I had with the iOS version in that they're buggy and crash often enough that they're not exactly playable. If I could nominate games for removal from the GOG store, it would be the Lego Harry Potter games. It would save people the trouble of contacting support to request refunds when they find out how buggy they are.
joppo: I played both games to the fullest, 100% on both. I can't remember a single crash. It might have crashed once, I suppose; but certainly my experience is not the crashfest you describe here. Maybe you had faulty drivers or the games "dislike" a specific amount of CPU cores?
I talked about it crashing excessively on iOS, which is iPhone or iPad.
Now I realize that not everyone has iPhone, as there are Android users, so I'm going to point out a few things:
1> There are no individual hardware updates. You install the iOS updates Apple puts out... or you don't.
2> Every iPhone/iPad of a specific model has the same hardware with the only variant is internal storage space so if a game doesn't like a specific CPU used on mobile devices, it should not have been released on that platform.
Now back to what I said about crashing, the reviews citing the games crashing excessively on PC mirrored what I experienced on iOS. The only difference is that on iOS, every review was warning people not to buy the games as they crashed to the point of being unplayable. Fortunately, Apple has been good about issuing refunds in these situations.
joppo: What is that disease your cat has? I don't think I ever heard of it and it got me curious. But PM me because it's too much derailment for this thread already.
pds41: Answering for Catventurer - pica is basically an eating disorder - it's a compulsion to eat things that aren't food. It's also found in humans - usually pregnant women, small children and the developmentally (rather than physically) disabled - so as an example there's an above average incidence in the autistic.
I'd imagine the cat probably has a taste for small pieces of plastic!
He's specifically tries to eat plastic bags and any plastic-based fabric. The latter includes all sorts of things like pleather (aka vegan leather), polyester, spandex/lycra, and nylon. There are fabrics that you may not realize are plastic-based because they don't feel like plastic, but he can tell and will try to chew on it. While he's never tried to eat anything made of hard plastic, there's never been any plastic of this type small enough to fit in his mouth. LEGO pieces can be very small and a potential risk.