Posted November 29, 2018
When playing The Flame in the Flood exclusively for a while I had a dig around in the save games and saw parts of the implementations of the steam achievements. Like others have said, it's no simple thing to implement if a game wasn't designed to have achievments in the first place. But when they already have an achievement metric in the game for steam, it should be pretty easy for the company to adapt it to Galaxy's system I would think.
Some games benefit from achievements, because it can promote replaying it. The Flame in the Flood was fun to finish the achievements, and suited the endless aspects of the game. Without it, playing the game would still have been fun, but I probably wouldn't have played it as much. Other games it was meh. An afterthought and not a benefit.
Some games benefit from achievements, because it can promote replaying it. The Flame in the Flood was fun to finish the achievements, and suited the endless aspects of the game. Without it, playing the game would still have been fun, but I probably wouldn't have played it as much. Other games it was meh. An afterthought and not a benefit.