It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Trüberbrook - A Nerd Saves the World
https://www.gog.com/game/truberbrook_a_nerd_saves_the_world
Alien: Isolation, but sadly that one isn't sold here. The basis for all the tech in the game was inspired by the 70s and older design.
avatar
AB2012: - Bioshock 1-2 straddle the line between 1959-1960. Definitely have a great soundtrack from that era

- Crookz: The Big Heist has a great 70s theme (and funky soundtrack)

- Tropico 1? Wasn't this based in the 50s-70s?
avatar
DubConqueror: Tropico 3 as well (I'm not familiar with the newer ones, maybe them too).
Tropico 4 does as well. The aesthetic is still 1950s/1960s banana republic. Tropico 2 (pirates) and Tropico 5 (colonial through Cold War) don't quite meet the criteria.
KONA
Sunset
1979 Revolution: Black Friday (barely)
Serial Cleaner
Roundabout
Stikbold! A Dodgeball Adventure
Bud Spencer + Terence Hill: Slaps and Beans (I think)
Post edited March 01, 2019 by Leroux
Probably not what you want, but Cold Waters has a 1960s campaign. It's just that you'll be spending all of it at sea.
Crookz - The Big Heist. Very underrated game! There's a free demo on Steam if you want to try it out.
Xcom Apocalypse

The vehicles and technology have a definite 1950s/1960s retro futuristic vibe.
avatar
brazzjazz: I'm looking for games such as No One Lives Forever, Mafia III, Headlander, or others, which are either set in the 1960s or 1970s or take many stylistic elements from that era. Unfortunately, there are not many games that fit this criterium, that's for sure.

Thx
https://www.gog.com/game/revolution_1979_black_friday
https://www.gog.com/game/hello_neighbor (at least, it looks like the 60s/70s)
https://www.gog.com/game/we_happy_few
https://www.gog.com/game/phantom_doctrine_deluxe_edition (plays during the cold war (1947-1991) - I can't say which exact period)
avatar
BreOl72: https://www.gog.com/game/phantom_doctrine_deluxe_edition (plays during the cold war (1947-1991) - I can't say which exact period)
Phantom Doctrine is set during the height of the Cold War ('83 or '84, iirc) so too late.
avatar
Swedrami: Phantom Doctrine is set during the height of the Cold War ('83 or '84, iirc) so too late.
I just checked: the game's wiki says it plays in 1983.
But to be honest - based on some assets, it could easily be from the outgoing 70s.
Ford Transit Mk1 is around since 1965, the A-10 Warthog is around since 1975, the look of the clothing, hats, caps, lots of suits and leather jackets with fur trim, etc.,...
I mean - the OP asked for the "stylistic elements" of the 60s/70s.
And I'd say: if the year 1983 isn't explicitly mentioned in the game, it definitely could be playing in 1978/1979 as well.
Thank you all for your replies so far. Hmm, most games only seem to borrow single elements and mixing them with many contemporary ones as opposed to embracing the era and giving a fair representation of it. I would love a game which feels like a film of that era, including the graphical effects. No One Lives Forever has got to be one of the best in that regard. The "The Incredibles" film series has also done a great job at capturing late 1950s to mid 1960s in terms of design and music. As you may have noticed, I'm a big fan of the era, especially though the late 1960s and early 1970s. I'm much more knowledgable about music and to some extent design of that era than later videogames, which is why I asked in this thread.
Post edited March 02, 2019 by brazzjazz
avatar
brazzjazz: Thank you all for your replies so far. Hmm, most games only seem to borrow single elements and mixing them with many contemporary ones as opposed to embracing the era and giving a fair representation of it. I would love a game which feels like a film of that era, including the graphical effects. No One Lives Forever has got to be one of the best in that regard. The "The Incredibles" film series has also done a great job at capturing late 1950s to mid 1960s in terms of design and music. As you may have noticed, I'm a big fan of the era, especially though the late 1960s and early 1970s. I'm much more knowledgable about music and to some extent design of that era than later videogames, which is why I asked in this thread.
The problem is, most video game designers were born well past the era, and many of them see it as a kitschy, kooky, and downright unfashionable era. Many especially view the 70s as one of the worst decades.
avatar
Darvond: The problem is, most video game designers were born well past the era, and many of them see it as a kitschy, kooky, and downright unfashionable era. Many especially view the 70s as one of the worst decades.
I'm not sure, I would have suspected that those born later have a more positive (if uninformed and shallow) view of the 1970s than those who lived through it. Yes, many of the worst abominations of style were in the 1970s, but so were some of the best things as well imo.
I'm surprised Hotline Miami hasn't been mentioned.
Set in an alternative 1989 Miami
Maybe that is why...
Post edited March 02, 2019 by rtcvb32
avatar
brazzjazz: As you may have noticed, I'm a big fan of the era, especially though the late 1960s and early 1970s. I'm much more knowledgable about music and to some extent design of that era
How could I forget this gem?
One more that hits the spirit of the late 60s/early 70s perfectly (unfortunately not on GOG):

[url=https://en.wikipedia.org/wiki/Vietcong_(video_game]https://en.wikipedia.org/wiki/Vietcong_(video_game[/url])
https://youtu.be/oYb2w8mMijI?t=4 (main theme)