Posted March 04, 2016
Penumbra Overture
A decent first game for Frictional games. The horror aspect is in my opinion a bit weak. The "click and drag" interaction for many objects and weapons is flawed and a bit annoying. I think a simple point and click interaction would serve the same purpose. The sneaking is primitive and often times not really needed. There is a limited number of enemies and enemy types(3). The dog enemies have a particularly stupid AI and it seemed that they sometimes "forgot" that I was around the corner half a minute ago. Standing on crates turns out to be their Achilles’s heel, as they constantly charge and retreat unable to touch you and you are free to toy around with them using a weapon of your choice. Most puzzles are simple and the exploration limited to small areas only. The story isn't half bad but it's nothing special and uses the same techniques I have seen a hundred times in other horror games.
Overall a good game if a bit uninspired at times.
6/10
Penumbra Black Plague
I have never seen a more schizophrenic game. It tries to scare and disturb you as a horror game should. It tries to be dark and bleak, with an original idea. It got rid of the stupid battle system from Overture and became more original. But something happened and ... well ...
I can't take the game seriously. I don't understand how anyone can. Half way through your character "obtains" a comic relief "friend" and a female scientist starts contacting you and telling jokes. This isn't a case of "so bad it's funny", it's a case of failing at horror and comedy simultaneously.
And the end game is ... is...I won't spoil it.
The game is short(shorter than Overture), it's easy and it constantly ruins the mood.
Objectively, it's the best of the three Penumbra games, but I just can't take it seriously.
5/10
Penumbra Requiem
A departure form the previous two games in that it is a more puzzle oriented game with less story, less horror and less sense. It's not scary enough to be a good horror game, not challenging enough to be a good puzzle game, not long enough to be a stand alone game and it's too similar to Portal to be original.
The story is nonsensical and the "computer announcer" is undermining the mood. The puzzles are mostly physics based (the worst type of puzzles IMHO) with a dose of first person platforming (the worst type of platforming IMHO)
Overall: A decent game for two or three hours, but nothing special.
6/10
A decent first game for Frictional games. The horror aspect is in my opinion a bit weak. The "click and drag" interaction for many objects and weapons is flawed and a bit annoying. I think a simple point and click interaction would serve the same purpose. The sneaking is primitive and often times not really needed. There is a limited number of enemies and enemy types(3). The dog enemies have a particularly stupid AI and it seemed that they sometimes "forgot" that I was around the corner half a minute ago. Standing on crates turns out to be their Achilles’s heel, as they constantly charge and retreat unable to touch you and you are free to toy around with them using a weapon of your choice. Most puzzles are simple and the exploration limited to small areas only. The story isn't half bad but it's nothing special and uses the same techniques I have seen a hundred times in other horror games.
Overall a good game if a bit uninspired at times.
6/10
Penumbra Black Plague
I have never seen a more schizophrenic game. It tries to scare and disturb you as a horror game should. It tries to be dark and bleak, with an original idea. It got rid of the stupid battle system from Overture and became more original. But something happened and ... well ...
I can't take the game seriously. I don't understand how anyone can. Half way through your character "obtains" a comic relief "friend" and a female scientist starts contacting you and telling jokes. This isn't a case of "so bad it's funny", it's a case of failing at horror and comedy simultaneously.
And the end game is ... is...I won't spoil it.
The game is short(shorter than Overture), it's easy and it constantly ruins the mood.
Objectively, it's the best of the three Penumbra games, but I just can't take it seriously.
5/10
Penumbra Requiem
A departure form the previous two games in that it is a more puzzle oriented game with less story, less horror and less sense. It's not scary enough to be a good horror game, not challenging enough to be a good puzzle game, not long enough to be a stand alone game and it's too similar to Portal to be original.
The story is nonsensical and the "computer announcer" is undermining the mood. The puzzles are mostly physics based (the worst type of puzzles IMHO) with a dose of first person platforming (the worst type of platforming IMHO)
Overall: A decent game for two or three hours, but nothing special.
6/10