Posted December 18, 2018
![my name is catte](https://images.gog.com/733fcc8fcd26583e14319e51f8ad9a66211c89e331163f14a419594ca63b675d_forum_avatar.jpg)
my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
![adaliabooks](https://images.gog.com/c90963e355fe1295789b379c4a4da768cbe394dc8b4c54439a31b01bfa2febc8_forum_avatar.jpg)
adaliabooks
"Vell, Zaphod's just zis guy, you know?"
Registered: Jun 2013
From United Kingdom
Posted December 18, 2018
![avatar](http://images.gog.com/1fa7959ec61deeb294d341ac12c75e761a75b5c8b163edf4310b05d0bfb960fb_avm.jpg)
(except the trivial choice of firing if your opponent has done so already, lest deadline kills you).
I chose not to shoot first, I had the opportunity but I gambled on the first shot being a dud and thought (incorrectly or not) that getting the two shots together gave me a better chance to win.
But the bullet was in the first shot and so agent won.
I see what you mean about it always boiling down to 50% chance no matter what way you look at it but there is still an important choice, as you get to choose whether you're heads or tails. If you shoot first you're choosing shots 1, (and assuming your opponent double shoots) 4 and 5. If you don't you're choosing shots 2, 3 and 6. Either way you have a 50% chance of winning, but when the shot is pre-placed only one of those choices will win the game.
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 18, 2018
![avatar](http://images.gog.com/1fa7959ec61deeb294d341ac12c75e761a75b5c8b163edf4310b05d0bfb960fb_avm.jpg)
(except the trivial choice of firing if your opponent has done so already, lest deadline kills you).
![avatar](http://images.gog.com/c90963e355fe1295789b379c4a4da768cbe394dc8b4c54439a31b01bfa2febc8_avm.jpg)
I chose not to shoot first, I had the opportunity but I gambled on the first shot being a dud and thought (incorrectly or not) that getting the two shots together gave me a better chance to win.
But the bullet was in the first shot and so agent won.
I see what you mean about it always boiling down to 50% chance no matter what way you look at it but there is still an important choice, as you get to choose whether you're heads or tails. If you shoot first you're choosing shots 1, (and assuming your opponent double shoots) 4 and 5. If you don't you're choosing shots 2, 3 and 6. Either way you have a 50% chance of winning, but when the shot is pre-placed only one of those choices will win the game.
The choice you had was just like the choice you have of calling a fair coin toss. You do have a choice: call heads or tails; and that "choice" will completely determine whether you win or lose the toss, but both choices are statistically same.
My point was a response to saying that one of those choices was "better" or "nicer" than the other. None of the choices you and agent made at any stage in the last round were statistically significant. In this game the choices you both made lead to you losing and him winning, but in the long run, if you make these choices, or any different choices, you'll win 50% of the time. Hence my point that none of the choices you made mattered.
Post edited December 18, 2018 by ZFR
![Bookwyrm627](https://images.gog.com/d1355e5f84031276937144dd0d53330f9b25822a2390be87bb5e993fcc472bcd_forum_avatar.jpg)
Bookwyrm627
ADD Jumping Bean
Registered: Nov 2013
From United States
Posted December 18, 2018
![avatar](http://images.gog.com/1fa7959ec61deeb294d341ac12c75e761a75b5c8b163edf4310b05d0bfb960fb_avm.jpg)
Also, if I'd rolled a second '1' as the first shot, then I'd have taken it under the principle we used for rerolling during my college D&D days: "The dice have spoken."
That sounds about right.
![avatar](http://images.gog.com/391f366a068493c20eecb2037002c295d63725a0ec60cc44fed949b35ef7ca85_avm.jpg)
![avatar](http://images.gog.com/1fa7959ec61deeb294d341ac12c75e761a75b5c8b163edf4310b05d0bfb960fb_avm.jpg)
![avatar](http://images.gog.com/1fa7959ec61deeb294d341ac12c75e761a75b5c8b163edf4310b05d0bfb960fb_avm.jpg)
However, taking the two shots feels nicer, so therefore it IS nicer because all other things are equal! And just how often does "all other things being equal" actually hold true? :D
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 18, 2018
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 18, 2018
So... all this talk gave me an idea of how to make the last round more interesting if it's just M vs T left. Instead of having it a 50-50 random decision:
Make it a 3-chamber round. Put a deadline when the host will be online (and preferably the players too). Then:
_ Shooting first is statistically the worse choice. You give your opponent a double-shoot so your chance of winning is 33% while his is 66%. So...
_ Not shooting seems like the optimal choice for both players, because come deadline the mod will choose randomly between them giving them a 50% chance each. But...
_ If you don't shoot you run the risk of having your opponent shoot you just seconds before the deadline, in which case you definitely lose (if not by the bullet then by the deadline).
Nice game of pseudo-chicken.
Make it a 3-chamber round. Put a deadline when the host will be online (and preferably the players too). Then:
_ Shooting first is statistically the worse choice. You give your opponent a double-shoot so your chance of winning is 33% while his is 66%. So...
_ Not shooting seems like the optimal choice for both players, because come deadline the mod will choose randomly between them giving them a 50% chance each. But...
_ If you don't shoot you run the risk of having your opponent shoot you just seconds before the deadline, in which case you definitely lose (if not by the bullet then by the deadline).
Nice game of pseudo-chicken.
![dedoporno](https://images.gog.com/5dc227f1d34bd2b679052c7031fc634387169fe9cf232b2fa7d91c9bc03c19b5_forum_avatar.jpg)
dedoporno
A bloody pirate!
Registered: Apr 2012
From Bulgaria
Posted December 18, 2018
Not sure if this wasn't touched upon already but there is another ugly way to abuse this, especially in 1v1 where it's basically a game-winning move. Just wait till 1 minute or whatever minor period before the deadline and shoot. The remaining player suicides by default.
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 18, 2018
Yes but you can queue shots. And thete is enough time in 24hrs to fire all...
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 18, 2018
![avatar](http://images.gog.com/5dc227f1d34bd2b679052c7031fc634387169fe9cf232b2fa7d91c9bc03c19b5_avm.jpg)
Not that I think anyone here would do it.
![Lifthrasil](https://images.gog.com/e2259851c6e86609b166b01345176fdc7b1fed6147789a7fb8042dc24095c8da_forum_avatar.jpg)
Lifthrasil
Bring the GOG-Downloader back!
Registered: Apr 2011
From Germany
Posted December 18, 2018
How about just progressive likelyhoods? First shot has 1/n to succeed, second shot 1/(n-1) ... until it gets to a 1/1 chance? With n being number of players +1 or something like that. In that way the one who shoots first has the lowest probability to succeed, which offsets the advantage of going first.
![Bookwyrm627](https://images.gog.com/d1355e5f84031276937144dd0d53330f9b25822a2390be87bb5e993fcc472bcd_forum_avatar.jpg)
Bookwyrm627
ADD Jumping Bean
Registered: Nov 2013
From United States
Posted December 18, 2018
Easy enough to prevent this: Mod adds a "Don't abuse the rules" rule, and kills you instead for abusing the spirit of the rules/game. Or uses mod discretion and just doesn't show up until the other guy has submitted a counter shot.
![Bookwyrm627](https://images.gog.com/d1355e5f84031276937144dd0d53330f9b25822a2390be87bb5e993fcc472bcd_forum_avatar.jpg)
Bookwyrm627
ADD Jumping Bean
Registered: Nov 2013
From United States
Posted December 26, 2018
Merry Christmas to all, and to all a good night!
![ZFR](https://images.gog.com/8d7a9f712d0a0e0f7c0ba66102e81933a36652ad0a2a17b9bc4734d717abd952_forum_avatar.jpg)
ZFR
I love gold!
Registered: Jan 2010
From Ireland
Posted December 26, 2018
Merry Christmas
![dedoporno](https://images.gog.com/5dc227f1d34bd2b679052c7031fc634387169fe9cf232b2fa7d91c9bc03c19b5_forum_avatar.jpg)
dedoporno
A bloody pirate!
Registered: Apr 2012
From Bulgaria
Posted December 26, 2018
Merry Christmas to all the good fellas!
![Lifthrasil](https://images.gog.com/e2259851c6e86609b166b01345176fdc7b1fed6147789a7fb8042dc24095c8da_forum_avatar.jpg)
Lifthrasil
Bring the GOG-Downloader back!
Registered: Apr 2011
From Germany
Posted December 27, 2018
Merry Gogmas to all of you too!