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menganogog: I think this is a good moment to ask GOG if we have an opportunity to get them. free.
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bansama: Chances of these coming to GOG are very slim given we can't even buy them on Steam in Japan. In addition to that, Square are using Steam's ability to lock playing to certain IP ranges (so games can only be played in certain countries).
I consider the fact that Steam has that anti-feature to be another reason to boycott Steam.


Seems my previous post didn't go through. See if this helps (may appear as an edit to that post).
Post edited December 11, 2015 by dtgreene
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Still wondering what happened to my post.

Edit: it is now showing up. I blame a bug in the forum software.
Post edited December 11, 2015 by dtgreene
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RichterSnipes: I'll agree that it's definitely gotten easier to navigate over time. They've even got a starter guide on their site now! I'm primarily talking about the customization of it all. It's just that there's just so much available that it can get easily overwhelming. Starting smaller and then leaping into it afterwards just seems to be the most logical step for me.

And I wouldn't be a fan of CRT filters if it weren't for my need for Composite/S-Video filtering. Many old games actually depend on those analog signals for certain pseudo-effects to work correctly. That's especially true for games on the Mega Drive (that's what most folks call it around here, even if I don't), since that system doesn't support true transparency effects and has a limited color palette compared to the SNES. I only use CRT on top of that to make the image look less horrible afterwards.
Riiiiight, that would explain it. Never was a Genesis/MD player. I know it isn't representative of the system as a whole, but I often found titles for it to be muddy and dark in terms of the overall AV design. It was the gritty superhero reboot of games consoles in my eyes.
Also X and X-2 are coming, accordingly to the last Steam leaks. Well, if they bring all the FF on PC, i won't say no:)