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Hello, I am very impressed with DOSbox and once I get it operational on all my computers - all the problems out of the way - I am considering donating two or three pounds a month.

I have a problem, if I play Dungeon Keeper Gold, DOSbox jumps into full screen, after a second or two Windows 10 complains that the wrong display mode is showing, in this case 1200x1920.

When the game starts only 2/3 of the screen is visible - from left to right.

If I change the 'original' settings for the fullscreen and doublebuffered resolutions to 1200x1920 the display shows in the centre like a stamp on an envelope, tiny. In fact the screen is 1920x1200.

I would so love to fix this problem as I so enjoy playing Dungeon Keeper Gold.

Andrue
You'll have to play around with rendering and scaling to see what you like. Maybe get a launcher for DOSbox to make this easier.
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muscipula: Hello, I am very impressed with DOSbox and once I get it operational on all my computers - all the problems out of the way - I am considering donating two or three pounds a month.

I have a problem, if I play Dungeon Keeper Gold, DOSbox jumps into full screen, after a second or two Windows 10 complains that the wrong display mode is showing, in this case 1200x1920.

When the game starts only 2/3 of the screen is visible - from left to right.

If I change the 'original' settings for the fullscreen and doublebuffered resolutions to 1200x1920 the display shows in the centre like a stamp on an envelope, tiny. In fact the screen is 1920x1200.

I would so love to fix this problem as I so enjoy playing Dungeon Keeper Gold.

Andrue
If your monitor is rotated 90 degrees into portrait mode 1200x1900 a lot of games may not work, it'll be hit or miss. Widescreen gaming forum wsgf.org may have tips to get it working though. It's fantastic for pinball games, but not so great with most other games due to FOV problems, HUD display problems etc. as most games don't expect reversed aspect ratios that portrait mode provides.

Hope this helps.
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muscipula: Hello, I am very impressed with DOSbox and once I get it operational on all my computers - all the problems out of the way - I am considering donating two or three pounds a month.

I have a problem, if I play Dungeon Keeper Gold, DOSbox jumps into full screen, after a second or two Windows 10 complains that the wrong display mode is showing, in this case 1200x1920.

When the game starts only 2/3 of the screen is visible - from left to right.

If I change the 'original' settings for the fullscreen and doublebuffered resolutions to 1200x1920 the display shows in the centre like a stamp on an envelope, tiny. In fact the screen is 1920x1200.

I would so love to fix this problem as I so enjoy playing Dungeon Keeper Gold.

Andrue
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skeletonbow: If your monitor is rotated 90 degrees into portrait mode 1200x1900 a lot of games may not work, it'll be hit or miss. Widescreen gaming forum wsgf.org may have tips to get it working though. It's fantastic for pinball games, but not so great with most other games due to FOV problems, HUD display problems etc. as most games don't expect reversed aspect ratios that portrait mode provides.

Hope this helps.
Thank you for your reply. In fact the Windows 10 monitor setting *is* set to landscape and I cannot see any option in Display settings that indicates automatic rotation.

Andrue
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muscipula: Thank you for your reply. In fact the Windows 10 monitor setting *is* set to landscape and I cannot see any option in Display settings that indicates automatic rotation.

Andrue
Ah, I see why skeletonbow might have thought you had your monitor rotated as you listed the resolution as portrait a couple of times in your post (1200x1920 is portrait).


Can you post the dosbox settings you're using?
Post edited November 25, 2018 by SirPrimalform
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muscipula: Thank you for your reply. In fact the Windows 10 monitor setting *is* set to landscape and I cannot see any option in Display settings that indicates automatic rotation.

Andrue
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SirPrimalform: Ah, I see why skeletonbow might have thought you had your monitor rotated as you listed the resolution as portrait a couple of times in your post (1200x1920 is portrait).

Can you post the dosbox settings you're using?
I use the same default settings.I've heard from elsewhere that this problem has something to do with active signal resolution which can be seen in the advance graphics adapter in display settings.

Andrue
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muscipula: I use the same default settings.I've heard from elsewhere that this problem has something to do with active signal resolution which can be seen in the advance graphics adapter in display settings.

Andrue
Doesn't sound like I can help. I'll happily look at your dosbox settings if you post them just in case, but I have no idea about the "active signal resolution" bit I'm afraid.
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SirPrimalform: Doesn't sound like I can help. I'll happily look at your dosbox settings if you post them just in case, but I have no idea about the "active signal resolution" bit I'm afraid.
Here's a guess: The monitor switches into a weird refresh rate at certain resolutions.
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muscipula: I use the same default settings.I've heard from elsewhere that this problem has something to do with active signal resolution which can be seen in the advance graphics adapter in display settings.

Andrue
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SirPrimalform: Doesn't sound like I can help. I'll happily look at your dosbox settings if you post them just in case, but I have no idea about the "active signal resolution" bit I'm afraid.
If you reset the DOSbox settings they are the ssettings I use. I don't think it has anything to do with the refresh rate. I see it has something to do with the aspect ratio set to 90 degrees instead of 1920x1200 [landdscape] I get 1200x1920 [portrait].

It has something to do with 'Advanced scaling esttings'

Andrue
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SirPrimalform: Doesn't sound like I can help. I'll happily look at your dosbox settings if you post them just in case, but I have no idea about the "active signal resolution" bit I'm afraid.
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muscipula: If you reset the DOSbox settings they are the ssettings I use. I don't think it has anything to do with the refresh rate. I see it has something to do with the aspect ratio set to 90 degrees instead of 1920x1200 [landdscape] I get 1200x1920 [portrait].

It has something to do with 'Advanced scaling esttings'

Andrue
If you copy and paste the actual config file text then I can suggest changes to try.
Do you have any scaling settings set in windows? That can cause issues like this. Set your windows scaling to 100% in your display options.
Could you try running it with these settings:

[sdl]
fullscreen=true
fulldouble=false
fullresolution=0x0
output=opengl

[render]
aspect=true
scaler=none
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Kobi-K: Could you try running it with these settings:

[sdl]
fullscreen=true
fulldouble=false
fullresolution=0x0
output=opengl

[render]
aspect=true
scaler=none
I was going to suggest something similar. 0x0 should mean that it sticks with the desktop display mode.