Breja: I've been thinking... It all started with wanting ot play good old games right? And wanting to preserve them. DRM-free, working on modern systems. But what about the bad games? Are they also worth preserving? Would you buy them?
Sure, "good" and "bad" are subjective terms. What I mean are games like Hellboy: Dogs of Night,
Destiny of the Doctors,
Miami Vice - stuff that's almost universaly recognised as bad, but is notable either precisely because of how bad it is (like Daiktana seems to be) or because it represents a setting or license otherwise rarely (or never) present in games.
I don't mean those particular game neccesairly, I'm just in general curious if you'd be interested in some infamous old titles enough to actually buy them here. Because I'm asking myself that and I'm not sure. As a fan I'm very curious of the Hellboy game for example, but on the other hand, would I really spend money on a bad gamei nstead of a good one just because I'm curious?
I'm not sure Daikatana is the best example. Since release it has received a lot of love from modders to the point that Romero gave a shout out to the team responsible for fixing the numerous 'imperfections' of the last official release.
To stick a game that launched in a broken state that has been fixed up by community support makes it worth while people buying it. Sticking a bad game up just because it's bad isn't likely to sell, make any money or anyone happy. Ultimately GOG is a business not an archive for failed curios of the past.