Yeshu: Does anyone here has the same feeling that gamers today seam to label games as ethere "THE BEST $HIT EVA!!!" or "TOTAL TRASH!!!"?
I mean, can't a game be just good? No "high budget AAA, OMG, classic series remake!!!" bs. Just a solid product that will provide you with some fun entertainment.
It seams to be the most visible with game scores, where anything bellow a 8/10 is considered a failure. And sometimes even an 8 is seen bad. I'm looking at you Square Enix!
I think the issue really comes from a combination of 2 things:
First, have you ever seen the "we will never forget" things from the US about 9/11/2001? You know, how one day we're like we are now, then the very next day there seems to be a US flag flying at every home? They said we'd never forget, that the terrorists managed to unite america and we threw away our identity politics, forever, to realize that there's a bigger threat to each other than what someone says on the internet, whether someone said a mean comment about some identity group (which no longer exists, 'cause we're simply "americans"), etc. Yep, and if you believed them then, I have a bridge to sell you right now. Advertising is so hype based, that the hype train takes over our minds.
Second, with all the focus on hype advertising and all the research into what makes us tick, a particular game being good seems to be more about whether or not we feel we're getting duped. The Witcher 3 comes out, and we can bang a bunch of women as Geralt, the man who is more manly than all the men of he forum combined, and we don't feel like we're being exploited. Huniepop comes out, same thing, and we don't feel exploited. Fallout 76 comes out, we feel exploited. At the end of the day, the things today are going for our lizard brain, with sex, likes, socialization, etc, trying to appeal to every single base need and/or desire that we have, just to get us to give them our coin, and if it works, we feel great and it's one of the best, since it appeals to everything. However, if we feel manipulated by a micro-transaction or something, every single thing they did to make the game appeal to us instantly becomes bad, which is the majority of the game, therefore it's total trash.
Now, try applying this to a woman you meet at a bar, party, or something like that. Or maybe a girlfriend or even a boyfriend. Ultimately, we are doing the same thing, and do we not get the same results? The person whom we can actually put up with are the most amazing ever, but once those same people fall out of our favor by cheating or something like that, instantly they are the worst human beings we've ever encountered. Just as i've noticed the longest lasting relationships are the ones where people aren't focused on being perfect from the get-go, i've noticed the games that seem to keep their appeal going the longest are the ones that aren't trying to appeal to everything. I mean, sure, there's always that one woman out there that can make your mouth drop from day 1 but you can also keep her 'til old age (especially with some cosmetic surgery), but not everyone can be Fallout New Vegas and Skyrim.
darthspudius: I call that Resident Evil 6 syndrome. People jumped on the "worst game ever" bandwagon and rode it extremely hard. When in reality, Resident Evil 6 is a consistently good solid game. Nothing ground breaking or amazing but not bad either. It's just good and there's nothing wrong with that.
Eh, i give it a 4 out of 10. It was entertaining, but the elements that sucked really sucked.
Well, when talking about "professional reviews," one need only mention gamergate. That's all there is to that: if you want a good review, you better pay well, put out, or something like that. Otherwise, if you're actually good, you're mediocre at best. Now days, mediocre is bad.