Posted July 16, 2018
Here's a strange idea for a game that I just thought of.
The game is an Adventure/RPG hybrid; RPG battles, bot adventure game style puzzles and tasks. The twist is two factors that might interact oddly:
1. You start out powerful, but when you level up, you get weaker. (This is the opposite of what RPG players are used to.)
2. Certain basic tasks have level requirements. For example, maybe you need to be at least level 3 to talk to a person, or level 8 to unlock a door using a key.
How does this game idea sound? Do you think it could work? (I could see it working with a suitable story explanation for the way leveling works; maybe the protagonist becomes more human as they level?)
The game is an Adventure/RPG hybrid; RPG battles, bot adventure game style puzzles and tasks. The twist is two factors that might interact oddly:
1. You start out powerful, but when you level up, you get weaker. (This is the opposite of what RPG players are used to.)
2. Certain basic tasks have level requirements. For example, maybe you need to be at least level 3 to talk to a person, or level 8 to unlock a door using a key.
How does this game idea sound? Do you think it could work? (I could see it working with a suitable story explanation for the way leveling works; maybe the protagonist becomes more human as they level?)