Posted April 14, 2017
Boss encounters are some of the best moments of any game, any genre. But in an FPS you either get a lazily designed "bigger" version of a typical baddie that just serves to soak up bullets and waste your time, or a "gimmick" boss, where you need to repeat a pattern of dull non-shooting tasks to expose a weak spot, lure the boss into some sort of trap, etc. It's a snore fest.
I can't think of a single FPS with a well-designed boss; something that pumps your adrenaline and puts your shooting skills to the test. You know, something that doesn't deviate from the general mechanics of a FPS, something that requires quick reflexes, good aim, and non-stop action, and still manages to be creative, challenging, and most importantly fun.
Do you know of any?
I can't think of a single FPS with a well-designed boss; something that pumps your adrenaline and puts your shooting skills to the test. You know, something that doesn't deviate from the general mechanics of a FPS, something that requires quick reflexes, good aim, and non-stop action, and still manages to be creative, challenging, and most importantly fun.
Do you know of any?