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It would be nice if the PS5 version got a Pro update to allow ray traced reflections in the 60fps mode. Maybe even give a PSSR upscaling option.
Currently not looking good. 54 games so far has been announced to get a PS5 Pro boost but Cyberpunk 2077 is not one of them.

https://gamerant.com/ps5-pro-games-upgrades-list/
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Xeshra: Currently not looking good. 54 games so far has been announced to get a PS5 Pro boost but Cyberpunk 2077 is not one of them.

https://gamerant.com/ps5-pro-games-upgrades-list/
One of the console's selling points is path tracing. I think CP2077 might get there eventually.
I do not think CDPR cares the "selling point" of a PS5 Pro, they only care their game and the majority is not using a PS5 Pro. I think not even 5% of all Cyberpunk gamers may use a PS5 Pro. However, RT tech is already part of the game so it is not difficult adding a PS5 Pro boost.

Still a good idea not to offend Sony, because they may release many more games on GoG, who knows.

Anyway, the whole "PS5 Pro boost" was never about money but in order increase the image of a publisher, because indeed... "the better looking game" may become shared on the net, and the impression is able to drag new buyers.

Nintendo gamers may not care but not every gamer is a die hard Nintendo-minimalist.

About every 4. PS5 game i own may get a boost, so it seems to be worth it to me.
Post edited October 13, 2024 by Xeshra
This is purely selfish of me, but I don't personally care one way or the other. I don't have the disposable income to fork out another $700 when I already have a ps5.

I will say, it's good to want it though, and it would probably generate additional sales.