It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi everyone,

I have a monitor with freesync, my actual GPU is a 4070 so I purchased a DisplayPort cable in order to use the freesync option.I'm facing a few issues that probably come from my ignorance: As I read from different sources, in order to use freesync and avoid tearing the idea is to disable the vsync from games and enable gsync option from Nvidia control panel (NCP). All the previous steps are done.

The issue comes when I enable DLSS the tearing seems to return, I tried to cap de fps through riva (RTSS) instead using gsyn from NC, but then I get some input lag when I have enabled it.

Is that normal behavior? Is there any law in terms of what option you are using, in order to know what to enable and what not?

Regards!
Greetings!

Which monitor do you have? And you have made sure to get a DisplayPort 1.4 cable?

I have no experience with FreeSync, but if you want my recommendation, it is to:
- Disable Vsync (ingame)
- Disable Gsync / FreeSync (monitor setting / NCP)
- Set fixed refresh rate, and max frame rate (both in NCP) to something below your monitor refresh rate
Personally, I stick to the standards for this one: 165 Hz monitor = 144 FPS limit, 144 Hz monitor = 120 FPS limit, 120 Hz monitor = 100 FPS limit etc.
- Disable DLSS (ingame)
- Disable RT (ingame)

This way your PC runs the game as-is, with no artificial upscaling or trcks to the make the game "feel" smoother.
I have tried playing round with RivaTuner / RTSS, but I also got stuttering with that.

I'm playing with an RTX 3080, and have 3x HP Omen Z4D33AA 165 Hz monitors connected in Nvidia Surround.
Post edited August 28, 2023 by PaladinNO
avatar
PaladinNO: Greetings!

Which monitor do you have? And you have made sure to get a DisplayPort 1.4 cable?

I have no experience with FreeSync, but if you want my recommendation, it is to:
- Disable Vsync (ingame)
- Disable Gsync / FreeSync (monitor setting / NCP)
- Set fixed refresh rate, and max frame rate (both in NCP) to something below your monitor refresh rate
Personally, I stick to the standards for this one: 165 Hz monitor = 144 FPS limit, 144 Hz monitor = 120 FPS limit, 120 Hz monitor = 100 FPS limit etc.
- Disable DLSS (ingame)
- Disable RT (ingame)

This way your PC runs the game as-is, with no artificial upscaling or trcks to the make the game "feel" smoother.
I have tried playing round with RivaTuner / RTSS, but I also got stuttering with that.

I'm playing with an RTX 3080, and have 3x HP Omen Z4D33AA 165 Hz monitors connected in Nvidia Surround.
This guy obviously does not understand what variable refresh rate is, otherwise he would not advocate disabling it. If you can make it work (as is the case on most Gsync Compatible monitor these days), you should always use it, since it goves you the best of both conventional VSYNC options - expecially at lower framerates (i.e. smoothest possible experience without tearing nor stuttering) basically, the monitor waits with each refresh cycle until your graphic card finished its rendering. You should always use it, if possible.
avatar
Kamamura: This guy obviously does not understand what variable refresh rate is, otherwise he would not advocate disabling it.
Look, I am suggesting disabling it as a TEST, with the purpose of finding the cause of the tearing / input lag - I'm not saying it's a better solution to having it disabled when it's properly set up and / or the PC in question got the power to properly drive a game.

Also, I have tried pretty much all variables of Vsync and Gsync on my own compatible monitors, and I can only speak from my own personal experiences and what is working best FOR ME.

OP does not specify his monitor or his FPS, else I could have gone deeper into the topic.
And as it's been over a week without any respons from OP, I surmise the issue is solved.

I generally recommend disable Vsync, as that taxes the CPU (except some crappy coded console ports requires it to prevent crashes). Gsync got it's own chip (hence the extra cost of Gsync monitors), but I tried using that in Crysis and the whole game became unplayable. Both Gsync and FreeSync can certainly give benefits in games with lower framerates, but again that wasn't specified here. And I personally play my games with over 60 FPS, as anyone should.

Let's at least have all the information from OP before you're attacking people.
Post edited September 05, 2023 by PaladinNO