Werewolf vs. Comanche 2.0

Werewolf vs. Comanche 2.0 (1995)

by NovaLogic, Softgold Computerspiele GmbH
Genres:Simulator
Themes:Action
Game modes:Single player, Multiplayer
Story:The sequel to NovaLogic's Comanche is actually two games in one: Werewolf and Comanche 2.0. Both are action-based helicopter sims very similar to the original Comanche. A notable difference is that in some missions you are allowed to land and refill your helicopter with fuel and ammo. The only real difference between the two games is the helicopter you fly: either the RAH-66 Comanche or the Ka-50 Hokum. There's an option to link both games to play over a network.Show more
user avatarAdded by @Tito10star
Vote to bring this game to GOG and help preserve it.
75
Stories about this game (1)
What’s your memory of Werewolf vs. Comanche 2.0?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
❤️❤️❤️ My first simulator game! Knowing me being a big Fan of combat helicopters, my Dad bought it for me when he surprised the family with our very first PC...! ❤️❤️❤️
Those games also need your vote!
SimCity: Limited Edition
SimCity: Limited EditionSimCity is a city-building and urban planning simulation video game developed by Maxis, a subsidiary of Electronic Arts. Released for Microsoft Windows in early March 2013, it's the first major installment in the SimCity series since the release of SimCity 4 a decade prior. An OS X version is scheduled for release during Q1/Q2 2013. The game is considered to be a reboot of the SimCity series.Players can create a settlement that can grow into a city by zoning land for commercial, industrial, or residential development, as well as building and maintaining public services, transport and utilities. SimCity utilizes a new engine called GlassBox, allowing for more detailed simulation than previous games. Throughout its development, SimCity received critical acclaim for its new engine and reimagined gameplay; however, publications cautioned the game's use of a persistent internet connection, with which it stores saved games and allows players to share resources.
Sandbox
Business
Sandbox
Business
41
1
SimCity: Complete Edition
SimCity: Complete EditionSimCity: Complete Edition is a compilation pack that includes SimCity (2013), its expansion pack Cities of Tomorrow, and all five paid downloadable contents (British City Set, French City Set, German City Set, Amusement Park Set, and Airships Set) released for SimCity (2013).
Sandbox
Business
Sandbox
Business
171
2
SimCity
SimCityThis is a new SimCity that delivers unprecedented depth of simulation. The model-like world and detail of the simulation make this the most responsive and personal SimCity ever. This is also the most expansive city management game yet where you can control a region that delivers true multi-city scale and play a single city or up to 16 cities at once each with different specializations. Multiplayer is also a first for the series, which adds a new dimension to your game as your decisions impact both your city and your region and creates new ways to play by collaborating or competing to earn achievements.
Sandbox
Business
Sandbox
Business
5 103
1
The Sims Castaway Stories
The Sims Castaway StoriesHelp your Sims thrive and survive when they wash ashore on an uncharted island. Create your Sims and guide them through an even deeper, directed Story mode, taking on a variety of challenges as you help them build their new life from scratch. Meet the natives, discover the hidden mysteries of the island, befriend new animals, and unlock rewards as your Sim achieves set goals. In open-ended Free Play mode, design your Sims and their shelters, explore the island, tell your own unique story. However you play, count on many unexpected twists and turns as you decide how their stories unfold.
296
1
The Sims Pet Stories
The Sims Pet StoriesThe Sims Pet Stories is the second game in game series called The Sims Stories. Train, play, and care for your cats and dogs, and count on many unexpected twists and turns in this easy-to-play, laptop-friendly version of The Sims. The Sims Pet Stories features two great ways to play. In the new and engaging directed Story mode, you take on a variety of challenges as you compete for 1st place in a local pet show and learn to tame a variety of pet personalities. You even unlock rewards along the way as you achieve set goals. In open-ended Classic mode, you create your Sims and their pets, design their homes, and teach your pets tricks. You decide how their stories unfold.
71
The Sims: Life Stories
The Sims: Life StoriesIn The Sims Life Stories, you'll get to lead your Sim through a new set of life adventures. You create your Sims, design their dream homes, fulfill their desires or dash their hopes, and tell their stories as they experience life’s biggest moments. From first date to first job, from finding Mr. or Mrs. Right to building a long-lasting family legacy, take your Sims through a lifetime of unforgettable experiences.
93
Jane's F-15
Jane's F-15Jane's F-15 is a combat flight simulator video game developed and released by Electronic Arts in 1998 for the PC. It models the McDonnell Douglas F-15E Strike Eagle. EA's 1999 Jane's F/A-18 used an improved version of F-15's game engine.
195
Digimon World
Digimon WorldDigimon world is a game that allows a player to raise their own Digimon and teach it to battle.
Our Pick
Top
Fantasy
Science fiction
Our Pick
Top
Fantasy
Science fiction
44 791
1175
Budokan: The Martial Spirit
Budokan: The Martial SpiritWalk the path of the warrior. Learn four classic martial arts- Karate, Kendo, Nunchaku and Bo. Combine power and grace into a dangerous black belt mix. Enter Tobiko Ryu Dojo. Your journey to the Bodokan begins here. Are you willing to endure the hard training it takes to be called a master? Tobiko Sensei observes your every action. Go to him for words on tactics, strategy, and guidance. Put your philosophy into action. Say hello to Goro-San. If you survive him, eleven others are ready to teach you the zen of defeat. If you don't, it's konban-wa (goodnight!). Do you fast attack for quick points or store up your ki (energy) for the devastating blow? Better decide before his Yari answers for you. Authentic Japanese/Okinawan martial arts- all arts and weapons based on real life. Unique player interface allows for over 25 moves per style. Twelve authentic martial arts styles, including Yari, Tonfa, Kusari-gama and Naginata.
Non-fiction
Non-fiction
81
1
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 028
550