Terrorist Takedown 2: US Navy Seals

Terrorist Takedown 2: US Navy Seals (2007)

by City Interactive, CITY interactive Sp. z o.o., Noviy Disk
Genres:Shooter
Themes:Action, Warfare
Game modes:Single player
Story:Terrorist Takedown 2: US Navy Seals is an Action game, developed and published by City Interactive, which was released in 2008.
user avatarAdded by @erbello
Vote to bring this game to GOG and help preserve it.
42
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Terrorist Takedown 2: US Navy Seals?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Terrorist Takedown 2: US Navy Seals and inspire others.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 376
589
Prey
PreyPrey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
Our Pick
Top
Action
Science fiction
Our Pick
Top
Action
Science fiction
52 737
126
Max Payne 3
Max Payne 3Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.
Action
Thriller
Sandbox
Action
Thriller
Sandbox
11 915
7
Max Payne 1 & 2 Remake
Max Payne 1 & 2 RemakeRemedy Entertainment will remake the iconic Max Payne and Max Payne 2: The Fall of Max Payne as a single title, in a development agreement with Rockstar Games.
Action
Thriller
Drama
Action
Thriller
Drama
1 403
Atomic Heart
Atomic HeartAtomic Heart is an adventure first-person shooter, events of which unfolds in an alternate universe during the high noon of the Soviet Union. The principal character of the game is a special agent P-3, who after an unsuccessful landing on enterprise "3826" is trying to figure out what went wrong.
Open world
Action
Science fiction
Open world
Action
Science fiction
2 976
6
Call of Duty 4: Modern Warfare
Call of Duty 4: Modern WarfareCall of Duty 4: Modern Warfare differs from previous installments of the Call of Duty series. Previous Call of Duty games have a distinct three country-specific campaign style, while Call of Duty 4 has a more film-like plot with interlaced story lines from the perspectives of Sgt. Paul Jackson of the Marines 1st Force Recon and Sgt. 'Soap' MacTavish of the British 22nd SAS Regiment.
Action
Warfare
Stealth
Action
Warfare
Stealth
5 087
22
Call of Duty 2
Call of Duty 2"Call of Duty 2" is a first-person shooter developed by Infinity Ward and published by Activision, serving as the highly acclaimed sequel to the original "Call of Duty." Released in 2005, the game immerses players in the gripping and chaotic battles of World War II across various theaters of war. The game features three distinct campaigns, allowing players to experience the war through the eyes of American, British, and Soviet soldiers. Each campaign offers a variety of missions set in iconic locations, from the beaches of Normandy and the deserts of North Africa to the streets of Stalingrad. "Call of Duty 2" is renowned for its enhanced graphics, realistic sound design, and innovative gameplay mechanics, such as regenerating health and more dynamic AI. These improvements create a more immersive and intense combat experience. The game also features robust multiplayer modes, expanding the battlefield for players worldwide. "Call of Duty 2" set new standards for the genre and solidified the franchise's reputation for delivering high-quality wartime action.
Action
Historical
Warfare
Action
Historical
Warfare
5 837
3
Call of Duty
Call of Duty"Call of Duty" (2003) is the inaugural game in the acclaimed first-person shooter series developed by Infinity Ward and published by Activision. Set during World War II, it provides an intense, cinematic experience that takes players through key battles in the European Theater of Operations. The game features three interwoven campaigns, allowing players to fight as American, British, and Soviet soldiers. With a focus on realism and authenticity, "Call of Duty" introduces innovative gameplay mechanics, such as squad-based combat and the use of iron sights for aiming. Players participate in historic missions like the D-Day invasion, the Battle of Stalingrad, and the assault on Pegasus Bridge, each meticulously crafted to convey the chaos and camaraderie of wartime. The game's gripping narrative, combined with its atmospheric graphics and sound design, set a new standard for the genre and established "Call of Duty" as a landmark title in video game history.
Action
Historical
Warfare
Action
Historical
Warfare
571
4
Space Bunnies Must Die!
Space Bunnies Must Die!Space Bunnies Must Die! is a third-person action-adventure game developed by Ripcord Games and released in 1998 by Jinx for Microsoft Windows 98. Player character is southern diner waitress Allison Huxley, who must save the world and her abducted sister from an invading race of mutant bunnies from space.
Comedy
Science fiction
Comedy
Science fiction
136
3
Space Invaders: Invincible Collection
Space Invaders: Invincible CollectionA collection of Space Invaders games released in Japan. A Special Edition with 3 extra games was also released, with additional physical items from select retailers. An international release of the Special Edition is planned for Europe from Strickly Limited Games. This collection contains 6 titles with 2 extra versions: - Space Invaders (1978, Arcade, Original) - Space Invaders (1978, Arcade, Color) - Space Invaders Deluxe (1979, Arcade) - Majestic Twelve: The Space Invaders Part IV (1990, Arcade) - Super Space Invaders ’91 (1990, Arcade, Majestic Twelve Overseas Version) - Space Invaders Extreme (2018) - Space Invaders Gigamax 4 SE (2018) - Arkanoid vs Space Invaders (2016, As Free DLC)
Action
Science fiction
Party
Action
Science fiction
Party
33