SoulCalibur IV

SoulCalibur IV (2008)

by Project Soul, Bandai Namco Entertainment
Genres:Arcade, Fighting
Themes:Action, Fantasy
Game modes:Single player, Multiplayer
Story:"Swords will be honed and weapons optimized as the world renowned weapon-based fighting series Soulcalibur unveils a fourth installment. Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV strives to be the definitive fighting game experience. The unrelenting pursuit of two legendary swords continues as Soulcalibur IV re-introduces classic warriors from the series as well as debuting new characters bringing new conflict and intrigue. Soulcalibur IV propels the fighting genre into the next-gen era with visually realistic environments, interactive stages, enhanced AI, and a new battle system." Exclusive to the Xbox 360 version is Yoda from Star Wars, who’s inclusion was meant to represent the colours of the Xbox Logo.Show more
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Stories about this game (2)
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user avatar@Xiao_Gegeuser avatar@Xiao_Gege
January 30, 2025
I was amazed by the beautiful graphics when I played this game for the first time on the Xbox 360. This was the game where I learned how to play SoulCalibur because when I played SoulCalibur III, which was my first one, I didn't know how to play it. It's the only SoulCalibur game I own that I can't play on my Xbox Series X because of licensing issues (Star Wars content). This was also the last SoulCalibur game that still retained the series core identity of its game play because SoulCalibur games after that had changed a lot.
This is right in the middle among the franchise. Easily one of the finest customization in the series. A good variety of modes with a decent roster. The big flaws are a surprising difficult increase during Arcade Mode when facing an Star Wars character. The guest characters just seem out of place here. Even 2B whose a DLC guest character in SCVI somehow worked way better. SoulCalibur IV is still a fun fighting game.
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