Command & Conquer

Command & Conquer (2013)

by Victory Games, EA Games
Genres:Simulator, Real Time Strategy (RTS)
Themes:Action, Warfare
Game modes:Single player, Multiplayer
Story:Command & Conquer (previously known as Command & Conquer: Generals 2) is a cancelled real-time strategy video game in the Command & Conquer series. It was being developed by the now-closed video game studio Victory Games for Microsoft Windows.The game was set to use the Frostbite 3 engine and would have introduced downloadable content to the series. It was supposed to be the first game in the series to be developed by Victory Games, making them the series' third developer after Westwood Studios and EA Los Angeles. Command & Conquer would have been available exclusively on Electronic Arts' Origin distribution service. The game was originally announced as Command & Conquer: Generals 2, a direct sequel to 2003's Command & Conquer: Generals. It was then re-purposed in August 2012 as what would have been the first in a series of free-to-play games set in the Command & Conquer universe. The skirmish multiplayer platform was slated for release for free around Christmas 2013, with 'pay per play' campaign missions releasing by Q1 2014. However, on October 29, 2013, EA ceased development of Command & Conquer and shut down Victory Games, citing negative feedback over the economy-based experience as a reasonShow more
user avatarAdded by @Lager_CZT
Vote to bring this game to GOG and help preserve it.
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Stories about this game (1)
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user avatar@McNtreuser avatar@McNtre
April 23, 2025
It feels weird to vote for a game that never made it into sale, but for this I would give it a try. What was shown in teasers and trailers pre-release looked incredibly appetizing, and the "Generals" franchise holds a very special spot within the Command and Conquer community. Assuming there is enough of the game left on any computer to make a release, I really would like to see how this would have played out, being a long time fan of the series. The condition on this one, since it is probably not release ready, would be that the license holder gives permission to use it, of course, and that it is in a stage where it can be "given to the community to fix it themselves", given that demanding the original developers or any GoG staff invest large amounts of time (and money) would be completely unreasonable. Whether any community efforts to make this game fully playable would be recognized as "official patch" and included into the game or exist as a mod and be wholly managed by the community itself is something that could be resolved along the way, depending on the quality and the effort that would go into it.
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