Archetype Arcadia

Archetype Arcadia (2021)

by Water Phoenix, Kemco, PQube
Genres:Adventure, Strategy, Puzzle, Visual Novel
Themes:Science fiction, Drama
Game modes:Single player
Story:The world has fallen to Peccato Mania (original sin), which causes self-harm and other problems. To save his younger sister Christine, who has been stricken by the disease, Rust full-dive into the online game "Archetype Arcadia", which is the only way to stop the progress of the symptom. Hope, pain, joy, betrayal, and inevitable "death" are found in this game, where the memories of the players turn into avatars and fight. A fully-voiced text novel adventure game that tells a terrifying story of the overwhelming volume, led by memories that should have been lost.Show more
user avatarAdded by @Sen_Mayer
Vote to bring this game to GOG and help preserve it.
1
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Archetype Arcadia?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Archetype Arcadia and inspire others.
Those games also need your vote!
Dune
DuneDune is a 1992 video game, based upon Frank Herbert's science fiction novel of the same name. Developed by Cryo Interactive, is the first of the Dune computer games. Dune blended adventure with economic and military strategy, and is considered by many the most immersive Dune computer game. Loosely following the story of the novel, the game casts the player as Paul Atreides, with the ultimate goal of driving the Harkonnen from Planet Dune, while managing spice extraction, military, and later, ecology through the native Fremen tribes. As the player progresses, his troops are equipped with weapons from "crysknives" to atomics, tap into Paul's latent psychic powers, and get acquainted with such characters from the book as Chani and Liet-Kynes.
Top
Science fiction
Top
Science fiction
41 148
41
Dark Vengeance
Dark VengeanceHumans and elves had once lived together in peace, until many centuries ago when a renegade band of elves had challenged for power. Banished to underground caverns, they became known as the 'Dark Elves,' and have been vowing revenge on the surface dwellers - a Dark Vengeance. A prophecy foretold of their return and the history of the tale was forced down, but after countless peaceful centuries the people of the land became fearless and ignored the ancient tales.
Action
Action
75
Spec Ops: The Line
Spec Ops: The LineA third-person shooter in which three American soldiers led by Capt. Walker are sent to Dubai in order to recover whoever remains of an infantry unit, the 33rd Battalion, until they decide to take action against the militants situated in the city. As they progress, however, the logistical and ethical complexity of their objective deepens, and their perception of themselves, and their enemy, is put into question.
Action
Warfare
Stealth
Action
Warfare
Stealth
4 669
34
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 587
592
Rayman
RaymanRayman is a side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs. Rayman can jump and use his hair to hover for a short period of time. He can also attack by throwing his fists, or winding up his fists for a more powerful punch. He can occasionally find special power ups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes.
Action
Action
513
Final Fantasy Tactics Advance
Final Fantasy Tactics AdvanceSquaresoft brings its popular Final Fantasy franchise to the Game Boy Advance in the form of strategic warfare. Final Fantasy Tactics Advance trails the story of a young boy named Marche who is magically transported from his sleepy modern-time home to a strange kingdom where magic and adventure reign supreme. Players control a set of troops who specialize in various fighting, healing, magic, and archery skills (or job classes). Strategically positioning characters on the battle map, and calculating offensive advances are the keys to success. Two players can battle and trade items with the aid of the GBA link cable.
Action
Fantasy
Action
Fantasy
3 264
9
Fable II
Fable IIFable 2 is the second game in the fable series by Lionhead Studios, it is an open world role-playing game. It has a simple story line where the hero needs to save Albion from the evil Lord Lucian by collecting together the other three heroes to defeat him. Interactive cut-scenes are a large part of the game however the main character never speaks and all dialogue is uncontrolled. The game features a large variety of game play and freedom, allowing a player to shape the world around and the characters appearance and moral standing based on decisions throughout the game. The player can also get married both same and opposite sex and bring up children to childhood but no farther, expressions are a lot more interactive with NPC's than before
Open world
Action
Fantasy
Open world
Action
Fantasy
34 519
83
Robot Arena
Robot ArenaRobot Arena is a Strategy game, developed by Gabriel Interactive and published by WizardWorks, which was released in 2001.
Action
Action
50
Bionicle: Maze of Shadows
Bionicle: Maze of ShadowsA top down action-adventure, set in the LEGO Bionicle universe and based on the book of the same name. Features six playable characters, six stages of adventure, and special multiplayer features. Six great heroes, the Toa Metru, search for the power to awaken their sleeping people, the Matoran. They have entered the deadly Maze of Shadows--an underground labyrinth teeming with unfriendly Rahi, full of traps and puzzles. Captured by the vicious Karzhahni, the Toa Metru are forced on a quest to the very heart of the Maze of Shadows. Now you must lead them through the many dangers ahead. Take control of all six Toa Metru, and use their individual special skills to overcome the challenges which face them.
Action
Fantasy
Science fiction
Action
Fantasy
Science fiction
198
1
RollerCoaster Tycoon 3: Platinum
RollerCoaster Tycoon 3: PlatinumRollercoaster Tycoon 3 Platinum combines the excitement of rollercoasters with the fun of great strategy sim. RCT3 Platinum combines the roller coaster theme park fun of the Roller Coaster Tycoon 3 with included expansion packs Soaked! and Wild! Now enjoy more options than ever. Build your own water slide or create your own safari with real animals. Watch guest reactions to your ultimate theme park! Grab a front seat for the ride of your life with the jaw-dropping Coaster Cam. See every detail in stunning 3D with fully controllable park cameras. Cope with changing weather patterns and enjoy beautiful vistas, sunsets, moonlight, and more. Experience the latest extreme coasters and heart-pumping rides! Live Every spine tingling detail in stunning 3-D with fully controllable cameras. Spice up any backgrounds, rides, fireworks display and laser light shows with your own music. Create your own park guests and groups with the Peep Designer and experience their reactions to the rides you build! Soak them and watch their reactions! Send them on wild safari and let them pet the animals. Create savage encounters and thrilling safaris! Conquer 12 Wild! Scenarios and experience cool jungle and prehistoric design themes. Play through dozens of scenarios in three difficulty modes or build without limits in Sandbox mode.
Sandbox
Business
Sandbox
Business
47