Aleshar: The World of Ice

Aleshar: The World of Ice (1997)

by Hypothermia
Genres:Role-playing (RPG), Adventure
Themes:Fantasy
Game modes:Single player
Story:You were born to a minor town mayor and his wife. You had the spark of Elemental Powers. Your grandfather once had the same spark. He was to become a priest of the Cult of Wisdom, The only legal user of Power. Your grandfather abhorred the priest life. He was given a choice. To be bereft of the Powers for ever, or to become a priest. He chose neither, he managed to escape the priests. But he was too dangerous an example. He was hunted down and executed publicly. Most people still believe the Cult is the only answer to their everyday religious needs. But your father knew the truth. The Cult had many good men, true keepers of wisdom, but as every power does, even wisdom corrupts. The Townspeople were loyal to your father, and so they arranged you to 'disappear'. In truth you were sent to an old man, elementalist himself by some claims. To avoid suspicion, he lived far distant from any larger settlement. He was forgotten by the cult. Your father hoped you would be forgotten as well.Show more
user avatarAdded by @MountinClean
Vote to bring this game to GOG and help preserve it.
18
Stories about this game (0)
What’s your memory of Aleshar: The World of Ice?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Aleshar: The World of Ice and inspire others.
Those games also need your vote!
Namco x Capcom
Namco x CapcomThe year is 20XX. Arisu Reiji and Xiaomu work for a special unit called Shinra, and they are tasked with investigating spirit and otherworldly disturbances. They are initially investigating a strange "sleeping sickness" in the Shibuya area of Japan, when it becomes apparent that something much larger is at stake. Characters, both good and evil, from other times and other worlds begin appearing in Japan.
92
Silent Hill: Shattered Memories
Silent Hill: Shattered MemoriesSilent Hill: Shattered Memories is the seventh installment in the Silent Hill survival horror series, and a stand-alone reimagining of the original Silent Hill video game. Once again, you will cast Harry Mason searching across the haunted town for his missing daughter Cheryl. Through his exploration, Harry will come across objects and recordings that tell some of the history of Silent Hill. New to the series are a depiction of Silent Hill's demonic alter-dimension as a world of ice, and the removal of weapons from the game: when the monsters come out, Harry must literally run for his life. Between scenes, the game will cut to a psychiatrist's office, who asks personal questions about Harry and his past experiences. The game will then alter itself based on the player's responses, changing characters and lines of dialog to something intended to be more personally uncomfortable.
Horror
Survival
Horror
Survival
8 296
9
Resident Evil Outbreak File #2
Resident Evil Outbreak File #2Raccoon City has been infected by the Umbrella corporations deadly T-Virus. A mutagenic toxin that turns its human victims into flesh eating zombies. The few survivors must try to escape the city before the government deploys its final solution to the problem of Raccoon City... Once again you find yourself playing the eight characters of the original Resident Evil: Outbreak in more scenarios set in the ruins of what used to be Raccoon City. The new game has several new scenarios and boasts new gameplay developments for the Resident Evil series. Loading times have been reduced and while the previous Outbreak was on-line enabled in the US, this game is the first on-line Resident Evil game in Europe. The locals featured in this game include both the familiar (The Raccoon Police Department) and the exotic (A mutated jungle at mid-day) ones. The game boasts a hefty amount of unlockable material such as artworks, notes, trivia, and character costumes. The game is backwards compatible with your save file from Resident Evil: Outbreak, meaning that you can take your unlocked content to this new setting.
Horror
Survival
Horror
Survival
7 658
49
Conker's Bad Fur Day
Conker's Bad Fur DayHumorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.
Action
Fantasy
Comedy
Action
Fantasy
Comedy
1 131
13
Future Wars
Future WarsIn the year 1989, a simple window cleaner is working outside of a skyscraper. Intending to play a prank on his angry boss, the unlikely hero discovers a secret passage leading to a time machine along with mysterious alien documents. Operating the device transports the protagonist to the year 1304, where he is given a seemingly ordinary task of rescuing a lady in danger. However, he soon finds out about a much more. The first in what was supposed to be a series of games about time travel but no other games were made.
Science fiction
Science fiction
244
3
Atelier Iris: Eternal Mana
Atelier Iris: Eternal ManaAtelier Iris: Eternal Mana is a Turn-Based RPG and with alchemy gameplay and story components. It is the 6th core Atelier game and the first game in the Iris series, being the first Ateleir game to be released internationally. The game follows the young alchemist Klein Kiesling, who is travelling to learn more about alchemy together with his friend, the Wood Mana, Popo. One day, he is saved from a monster by Lita Blanchimont, a young Galgazit, monster hunter. Lita eventually recruits him to become an Galgazit as well, and they start working together in the town of Kavoc. However, Klein is soon caught in many troubles, and eventually becomes involved in a quest of saving both the world and Lita.
Fantasy
Romance
Fantasy
Romance
441
1
Atelier Marie: The Alchemist of Salburg
Atelier Marie: The Alchemist of SalburgThe game that started the Atelier franchise. Has never been released outside Japan.
Fantasy
Fantasy
97
Max Payne 1 & 2 Remake
Max Payne 1 & 2 RemakeRemedy Entertainment will remake the iconic Max Payne and Max Payne 2: The Fall of Max Payne as a single title, in a development agreement with Rockstar Games.
Action
Thriller
Drama
Action
Thriller
Drama
1 300
Atelier Marie Plus: The Alchemist of Salburg
Atelier Marie Plus: The Alchemist of SalburgAtelier Marie Plus was released on June 4, 1998, and is the last version (Version 1.3) of the original game, with upgrades and additional content added.
Fantasy
Fantasy
102
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 903
563