Posted June 12, 2009
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Chamb
The Gunslinger
GOG.com Team
Registered: Aug 2007
From United States
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Tirpitz
^_^
GOG.com Team
Registered: Oct 2008
From Poland
Posted June 12, 2009
high rated
The game's pretty complex in it's engine. When you try to shoot at a target factors like angle, speed, shell velocity, warhead type, crew experience (if you're not the gunner) and the like are taken into account.
Also throughout the campaign you have to watch out not to run out of ammunition and fuel. It's up to you as a platoon commander what tanks will your subordinates will ride into battle. Those iron steeds are also modable to some extent (skirt armour, AA machine-gun, etc.). As for subordinates... It's also up to the player who does what. When someone is wounded you have to appoint a replacement. Not to mention awarding crews with medals. :)
You can participate in campaigns in North Africa and Western Europe. Also you can build your own tank engagements. And here the fun starts because there are some fabulous mods that can tune up the realism, add new tanks and support vehicles or even change the battle conditions (I still remember one battle where my Maus platoon fenced off - to some degree - swarms of T-34/76... at night... in a blizzard). Of course mods tested by us are available to download as well.
Some of you might be concerned with complexity of controls. Well... there are few things to memorize but everything should be clear after few engagements. :)
Also throughout the campaign you have to watch out not to run out of ammunition and fuel. It's up to you as a platoon commander what tanks will your subordinates will ride into battle. Those iron steeds are also modable to some extent (skirt armour, AA machine-gun, etc.). As for subordinates... It's also up to the player who does what. When someone is wounded you have to appoint a replacement. Not to mention awarding crews with medals. :)
You can participate in campaigns in North Africa and Western Europe. Also you can build your own tank engagements. And here the fun starts because there are some fabulous mods that can tune up the realism, add new tanks and support vehicles or even change the battle conditions (I still remember one battle where my Maus platoon fenced off - to some degree - swarms of T-34/76... at night... in a blizzard). Of course mods tested by us are available to download as well.
Some of you might be concerned with complexity of controls. Well... there are few things to memorize but everything should be clear after few engagements. :)