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DrDungeon: Hey ho! 'Tis done! 'Tis ready! Tested! Doesn't crash! No bugs! What's the holdup? Its this registration/purchase stuff I'm new to. Me! Dr. Dungeon! Its the part where you download the demo then want to buy it. So you get some special code. Generating that is easy, but not sure how it gets to the player to enter a specific code for the game. Working on figuring this out as the game sits here, ready to release!

Also looking into Steam Greenlight. Seems the next logical step. Also, there's a preview review on the RPG codex by Deuce Traveler who played it through.

Yes yes! It looks a little like Ultima VI but plays like VII. Lots of detail. Loads of interaction. Bizarre story. Steering away from the kill the evil wizard stuff. Snappy interface. Must get it on gog somehow! Got to get working.

Playing too much Mass Effect lately. Like Mordrin..Mordin? Favorite character! :)

Anyone have any know-how about this code registration stuff?

You can even pop popcorn in Madman! And pick oranges. Works like a charm! Thanks for the interest guys, I'll be in touch.
-Dr. Dungeon
-In the Castle of The Mach Gryphon

P.S. He's right. I AM eccentric! Or maybe went mad. Took almost seven years to make this. Auuuggghhh!!!!!
I recall the old Spiderweb Software games used to use a demo that you could unlock to get the full version of the game by entering a code once you bought a game from the site. Perhaps Jeff of Spiderweb Software might have an answer as to how that goes? :)