Ultima Online

Ultima Online (1997)

by Origin Systems, Electronic Arts
Genres:Role-playing (RPG)
Themes:Open world, Action, Fantasy, Sandbox, Business
Game modes:Massively Multiplayer Online (MMO)
Story:Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.
user avatarAdded by @CorvinaBlack
Vote to bring this game to GOG and help preserve it.
118
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (2)
What’s your memory of Ultima Online?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@Torque_liveuser avatar@Torque_live
February 01, 2025
One of my first MMOs and i still love it. I lets played it much times on YouTube. I want this game on GOG and i would pay much for it. Please add it to your cool Shop.
user avatar@IV_Ghost_IXuser avatar@IV_Ghost_IX
February 02, 2025
Ultima Online is an unforgettable MMORPG because it was one of the first true virtual worlds where players had complete freedom to shape their experience. The game wasn't just about combat or quests—it was about living in a world where player-driven economies, politics, and emergent gameplay created endless possibilities. I played this game with friends, family, and countless strangers who became part of an ever-changing community. Whether it was exploring dangerous dungeons, running a shop, or surviving the thrill of open-world PvP, every session felt unique and unpredictable. And exploring this world is unlike any other MMO. I would love to see Ultima Online on GOG because the original game and experience has been lost over time. While free shards exist, they change the core mechanics, and the official version has long strayed far from what made the game special. A preserved, classic version on GOG would allow players—both veterans and newcomers—to experience the game as it was meant to be, keeping its legacy alive for future generations. There's simply no game like original UO.
Those games also need your vote!
Xenosaga Episode I: Der Wille zur Macht
Xenosaga Episode I: Der Wille zur MachtXenosaga: Episode I - Der Wille zur Macht, the first chapter of a trilogy, is a Japanese-style sci-fi role-playing game, sharing many common themes and gameplay elements with Xenogears. The battle system is not unlike the one used in Xenogears (combo attacks, AP and EP gauges, etc.), but random encounters are eliminated. Instead, the enemies are now visible and battles can be avoided. During combat the few upcoming ally and enemy turns are shown onscreen, allowing the player to make strategic decisions based on who will act next. A rolling slot moves with each turn as well, conferring a bonus such as added damage or bonus XP for any action on that turn. If the enemy would be in position to take an advantage then the player can expend a character's "boost" gauge to cut in and act next, although enemies can boost as well, and enemy boosts always over-ride player boosts. Each character has a unique tree of Ether spells they can learn by spending Ether points earned in battle, with lower spells requiring spells above them to be purchased first. After a spell is purchased, so long is it does not require a unique talent of that character, the spell can also be purchased and learned by any other character that can afford double its normal cost. The Anti-Gnosis Weapon Systems can be equipped with different weapons and accessories and can be used in combat provided that a character has enough AP on that turn to board their AGWS.
Fantasy
Science fiction
Fantasy
Science fiction
3 265
8
Final Fantasy Tactics: The War of the Lions
Final Fantasy Tactics: The War of the LionsAn updated version of the PlayStation game Final Fantasy Tactics, released on PlayStation Portable and later released on iOS and Android. "The stage is set for what history would one day record as the War of the Lions. Experience new CG cinematics. Meet new Characters. Explore new jobs & missions. Wage new multiplayer battles. Behold a new legend!"
Fantasy
Historical
Warfare
Fantasy
Historical
Warfare
3 302
7
Monster Hunter Wilds
Monster Hunter WildsThe unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.
Open world
Action
Fantasy
Open world
Action
Fantasy
3 500
3
Grandia II
Grandia IIThe story focuses on Ryudo the Geohound (a kind of mercenary) and his talking bird, Skye. Together they accept a mission from the town of Carbo's church as bodyguards for Elena, a Songstress of Granas, who is on her way to Garmia Tower. The job turns into something much more after an incident at the tower, and Ryudo and Elena find themselves travelling all over the world, meeting some new friends and some new enemies.
Fantasy
Fantasy
3 670
3
Digimon Survive
Digimon SurviveThis is a story of survival in a strange new world. Celebrating the 20th Anniversary of the Digimon Anime, Digimon Survive presents a brand-new adventure set in a mysterious world with characters designed by Uichi Ukumo, and music by the much-acclaimed Tomoki Miyoshi. Digimon Survive sees a brand-new group of teenagers, led by Takuma Momozuka, get lost on a school camping trip, finding them transported to a strange new world of monsters and danger. As they fight their way back home through an animated world of difficult decisions and deadly battles, players’ choices throughout the game will impact the evolution of their monster allies, and the final ending. Battles in the game are fought in 2D, in a more classic SRPG style.
Fantasy
Science fiction
Survival
Fantasy
Science fiction
Survival
3 661
2
Persona 2: Innocent Sin
Persona 2: Innocent SinPersona 2: Innocent Sin is a Japanese role-playing video game developed and released by Atlus It is the second entry in the Persona series and acts as a sequel to the original Persona. The original version was not localized for western territories, but the PSP version was released in North America and Europe under the title Shin Megami Tensei: Persona 2: Innocent Sin. Innocent Sin takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The main protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their Personas in battle against demons, and a separate Rumor system, where rumors spread around the city can influence events in the characters' favor.
Fantasy
Horror
Mystery
Fantasy
Horror
Mystery
3 805
4
Mass Effect Legendary Edition
Mass Effect Legendary EditionOne person is all that stands between humanity and the greatest threat it’s ever faced. Relive the legend of Commander Shepard in the highly acclaimed Mass Effect trilogy with the Mass Effect Legendary Edition. Includes single-player base content and over 40 DLCs from Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors and packs. Experience an amazingly rich and detailed universe where your decisions have profound consequences on the action and the outcome.
Open world
Action
Science fiction
Drama
Open world
Action
Science fiction
Drama
9 349
18
Wizardry: The Return of Werdna - The Fourth Scenario
Wizardry: The Return of Werdna - The Fourth ScenarioThe fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage from the first game. It seems that after Werdna was defeated by the party of adventurers who stole his amulet, he was imprisoned at the bottom of his ten-level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he is out for revenge. At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom. Werdna will slowly regain his magical powers as well as have the ability to summon helpful monsters to accompany him on his journey and aid him in combat. Unlike other role-playing games, no experience is awarded for defeating enemies. Instead, Werdna can only become stronger by searching for pentagrams found in the labyrinth. Accessing a new pentagram allows Werdna to summon stronger monsters and restore his health and spellcasting powers. Werdna will have to fight a variety of monsters and guardians, but many of the randomly appearing enemies in the game are parties of adventurers not unlike those who were controlled by the player in the previous three games. In addition, Werdna is being chased by the rather ticked-off ghost of his old enemy Trebor. The game features a somewhat tweaked version of the same engine and graphics used in the earlier installments of the series. The difficulty level has been increased due to the lack of an experience points system, which often leaves the player-controlled party underpowered. The labyrinth contains abundant traps and complex mazes. For obvious reasons it is no longer possible to import characters from the previous games. The game features three different endings: a good ending, an evil ending, and a special Grandmaster ending which is often considered to be the single most difficult task to achieve in the entire series.
Fantasy
Fantasy
3 815
2
Drakengard
DrakengardDrakengard follows the story of a kingdomless prince named Caim who fights for the Union against the Empire. Under the Union's protection are the Hierarchs and the Goddess, currently Caim's sister Furiae, who is a human manifestation of one of the four seals that protect the world from being broken. As the game begins, Cain is fatally wounded in a battle with the Empire. Encountering a captured Red Dragon who is also near death, Caim makes a fateful choice. In exchange for both their lives, the Red Dragon and Caim will enter a pact. This pact will forever chain their lives to one another and link their souls, at the cost of something irreplaceable. Recharged with the fires of a Dragon, Caim's vengeance burns over the enemy... The player controls Caim on his quest. The game is separated into three distinct modes: Aerial combat, Ground combat and Event Combat. In Aerial Combat, Caim rides dragonback against a variety of airborne foes breathing fireballs (strong single shots and weaker multiple lock-on shots). The Dragon is agile and is able to evade incoming threats, turning around completely in a moment. In Ground combat, the game is shown in 3rd person though usually large, open areas. Controlling Caim, his primary ability is the use of a variety of weapons found on the battlefield. These are leveled up through continued usage, and specifically through the killing of individual enemies. Though magic (determined by weapon choice), timed attacks and evasion, Caim breaks through enemy armies. Characters recruited as allies by Caim can also be summoned during battles, steadily losing health until control is returned to Caim. In ground combat, Caim may also call forth his Dragon to ride and strafe enemies from the air. The Dragon's movements are generally the same as in aerial combat but more limited and less agile. Event combat is similar to Ground combat, but shown isometrically, restricted to a single weapon and without the aid of a dragon. It is used mainly to tell story sequences. Levels that have been visited before might become "Expedition Missions" which are optional and contain new objectives, enemies and weapons. Additionally, any level previously played in the storyline may be revisited at any time. Depending on Caim's choices (and prerequisites for those choices), there are five different endings to Drakengard.
Action
Fantasy
Horror
Action
Fantasy
Horror
3 894
53
Shadow Hearts: Covenant
Shadow Hearts: CovenantShadow Hearts: Covenant is a direct continuation of Shadow Hearts; Its story starts a year and a half after the first one in the midst of World War I. It focuses on Karin Koenig, a lieutenant in the German Army who assists in the exorcism of a man able to turn into demons, Yuri Volte Hyuga. However, after learning of Yuri's caring nature, Karin goes on a quest with him to save him from a spell inside him and are drawn into a conflict involving demons of demonolatry.
Fantasy
Historical
Science fiction
Fantasy
Historical
Science fiction
1 918
5