The Sims

The Sims (2000)

by Maxis, Aspyr Media, Electronic Arts, TransGaming Technologies
Genres:Simulator
Themes:Fantasy, Comedy, Sandbox, Romance
Game modes:Single player
Story:The Sims is a life-building simulation with emphasis on intimate details of individual characters rather than expansion of an entire society or civilization. You are in control of nearly every aspect of the lives of the individuals who make up your chosen population in the neighborhood. Characters are developed from the ground up and you infuse and mold them with personalities, looks, desires, moods, urges, living arrangements, career and personal choices, life styles, and reactions.Show more
user avatarAdded by @R8Gaming
Vote to bring this game to GOG and help preserve it.
799
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (4)
What’s your memory of The Sims?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
I remember playing this game on my grandparents' computer while they were listening in the other room and commenting, "That music is nice." The game was lots of fun, and the music made it really special.
Wha-ah ooh-ah wa-ah-ah la-la ooh-ah wa-ah lalala.....ooh-ah! That little kid singing. I have told new generations of this and they don't believe me that the sims kids used to sing. There are videos of the newspaper girl whistling, but not the kid singing. I also remember accidentally producing a baby on the front lawn while a couple neighbors just casually flirted with each other. Such a shock and the drama that ensued was icing on the cake. Fireworks... You could just place them anywhere. Note: do not place them on a covered balcony! You will face the reaper, he will save your husband who will then die again trying to stamp out the fire instead of calling the fire department. Astrology: making a character chose their personality based on astrology. This made for some surprising results after placing a new family on a lot, including unexpected pairings and spontaneous cat fights. There are just so many memories and much entertainment from this classic!
I loved this game when I was a kid, it was so fun playing it for a couple hours every now and then. I think I mainly played it on the PS1 at the time but it was available for the PC as well and I think it was later also available on PS2 if I remember correctly. It seems after years of begging, EA has finally released a legacy version of it & 2 on Steam but who knows if they are really the same as the original versions of the game. Would be great if you guys could port the PS1 version to GOG or get your hands on the original PC release! I remember often accidentally setting the stove on fire and as I kid I couldn't always stop it in time so a character or two died in the learning process... hehe anyway it was a tonne of fun despite it being somewhat limited in some ways compared to the later games, Sims 1 still has it's charm. I honestly had settled into the belief that the only way I would ever get to play it again was if I got a PS1 console just to play the console version of the game. The problem with that is that it can be a wee bit of setup nowadays, as the PS1 was designed to work with CRT tvs... and also that the PS1 consoles probably won't work forever. Electronics have a life cycle, that's just how it is sadly. I miss the PS1 days in many ways. I don't miss dial up internet though. It's weird to remember how the Sims 1 use to look a lot like the sims 3 or 4 does now in graphical quality, minus some detail respectively but when you get use to LCD monitors and changes in video game mechanics & graphics, looking back changes things. I remember when the term retro meant arcade machine games and the 80's was only 20 years ago... weird times, weird times. If I remember correctly, every playthrough of Sims 1 for me including at least one interaction with a house robber. Only in the sims 1 did such a memory of burglars stick with me, did the Sims 2 & 3 not have house robbers? Hmm.
Me and my siblings spent so many hours with this gem, just making houses, families, and random outcomes for said families for years. There were numerous times were I would make houses, just because I could (and use a cheat code to generate more money easily) and even one time where my sister asked me to make a house for her and I had no problem doing that for her. Not to mention, all the houses that my siblings made. Seriously, good times. It would be nice to play this game again, at some point in the future.
Those games also need your vote!
SimCity 2000: Network Edition
SimCity 2000: Network EditionThis variant of SimCity 2000: CD Collection is Windows-native and includes multiplayer support for up to 4 players via LAN and modem. Players can develop a single city together or compete by building separate cities.
Business
Business
1 972
2
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 362
589
Mini Car Racing: Tiny Split Screen Tournament
Mini Car Racing: Tiny Split Screen TournamentWelcome to the one and only tiny split-screen racing tournament! Grab a friend (or none if no one is around), strap on your seat belt, and hit the road in more than 24 hot and lovely designed mini tracks. It’s fast, it’s fun, it’s exciting. It’s time for Mini Car Racing.
Action
Action
2
Tony Stewart's Sprint Car Racing
Tony Stewart's Sprint Car RacingJump into a 900 horsepower Sprint Car for some Saturday night dirt racing action! Feel the rush as you slide through the turns to take the checkered flag!
4
Lobotomy Corporation
Lobotomy CorporationMonster Management Rogue-Lite Simulation game inspired by the monsters from game and movies such as SCP Foundation, Cabin in the woods and Warehouse 13. One disaster will cause another, and it will lead everything into chaos. Manage and Survive.
Horror
Science fiction
Horror
Science fiction
87
2
Metaltech: Earthsiege
Metaltech: EarthsiegeA Western Style Mech game that takes its bows from the Battletech Franchise, but paved the way for many sequels and spin-off games.
Science fiction
Science fiction
2 505
3
Need for Speed: Porsche Unleashed
Need for Speed: Porsche UnleashedYou've pushed yourself to the edge - now drive over it! Need for Speed Porsche 2000 lets you experience the adrenaline rush of high-speed driving with 74 different Porsche models dating from 1948 to 2000. Roar down the roadways in classic models such as the 1948 356 No.1, or push the state-of-the-art 2000 996 Porsche Turbo to its absolute limit. The choice is yours. Grid-based tracks feature 20 open road segments, and with the capacity for 4 people to play, this game lets you take part in a thrills 'n' spills journey through Porsche's fast-paced 50-year history. Fasten your seat belt!
Action
Action
9 007
36
SimFarm
SimFarmSimFarm was developed by Maxis as a spinoff of SimCity, and allowed the player to simulate the running of a farm. It was released in 1993 for PC Dos, and was released a year later for Macintosh. It has become a classic, and began the subsequent development of the farm simulation subgenre, although Maxis did not make any sequel to the game in the way they have for SimCity.
Business
Business
1 986
6
Railroad Tycoon
Railroad TycoonRailroad Tycoon is maybe the most famous Tycoon game. Your goal is to build a railroad empire. You have to build your railroad, improve stations, manage your bank accounts and investments. You have to get the others from business or buy their miserable companies as cheap as possible. Show them who is the real and only one Railroad Tycoon.
Business
Business
2 321
6
Heavy Gear II
Heavy Gear IIAs the leader of the special ops group Dark Talons, lead your squad mates on a series of dangerous missions as you discover the NEC plot against your homeland, Terra Nova. Operate behind enemy lines as you gather data, attack enemy camps, capture enemy leaders, take over space stations, and more. Combat happens on land, underground (huge caverns), and even in space. There are plenty of weapons to outfit your gear, even some hand-to-hand weapons. You can also add perks and flaws to further customize your gear. Stealth is a major concern in some missions. The game play feel is very different from the Mechwarrior series. Set in Dream Pod 9's Heavy Gear universe (it actually rivals the Battletech universe in complexity, though not nearly as famous), this game requires 3D accelerator with its "Dark" 3D engine. The gears are capable of very human-like movements, such as kneeling, crawling, and jumping.
Action
Science fiction
Action
Science fiction
3 595
11