Tales of Destiny: Director's Cut

Tales of Destiny: Director's Cut (2008)

by Namco Tales Studio
Genres:Role-playing (RPG)
Game modes:Single player, Multiplayer
Story:The updated release of the Tales of Destiny remake from 2006. It includes a new "Leon's Side" mode where players take control of Leon Magnus and see events of the story from his perspective.
user avatarAdded by @LOL623C
Vote to bring this game to GOG and help preserve it.
800
Trailers and screenshots
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Tales of Destiny: Director's Cut?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Tales of Destiny: Director's Cut and inspire others.
Those games also need your vote!
Grandia HD Collection
Grandia HD CollectionTwo quintessential RPGs have finally gone portable on one of gaming's most popular console/handheld hybrid platforms. The highly anticipated GRANDIA HD Collection for the Nintendo Switch is here.
Fantasy
Fantasy
315
Xenogears
XenogearsXenogears follows protagonist Fei Fong Wong and several others as they journey to uncover the truth behind mysterious, cabalistic entities operating in their world. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud and Carl Jung influence the plot, character design, and world of Xenogears. Additionally, the symbols, theological concepts, and devotional practices of several world religions are represented in fictionalized forms in the game. Major psychological themes are the nature of identity and human memory, particularly as these relate to the phenomenon of dissociative identity disorder. The relationship between humanity and machines is central to the game's plot, as indicated by the presence of giant robots dubbed "gears," which almost each playable character can control.
Fantasy
Science fiction
Fantasy
Science fiction
6 563
82
Wild Arms XF
Wild Arms XFWild Arms XF is a 2D turn-based tactical role-playing game, creating a gameplay experience somewhere between Dungeons & Dragons and chess. Players are given control of a small squad of characters (six or less) and placed on a grid-based map resembling a geographical location (a swamp, a town, a river), upon which they fight battles to progress through the game. As with most T/RPGs, positional advantage can be critical to victory, and players are encouraged to outmaneuver their enemies as well as outgun them. The game emphasizes positioning and maneuvering by the inclusion of "Formation Arts," which increase attack damage when an enemy is surrounded by your characters in a line, a triangle or a circle. Wild Arms XF is a member of the small subsection of T/RPGs whose battlefields are based around hexagonal tiles instead of squares. "Combination Arts" return from previous Wild ARMs titles, allowing characters to target an enemy in a waiting state and then deliver their attacks simultaneously with the next ally to attack their target. If the player succeeds in executing an uninterrupted series of commands, the damage inflicted upon enemies will increase significantly. On the other hand, the enemy gets the same advantage.
Fantasy
Fantasy
633
Wild Arms Alter Code: F
Wild Arms Alter Code: FAlthough it is essentially a remake of the original PlayStation version of Wild Arms, Alter Code F brings enhanced gameplay, improved graphics, and an expanded storyline to the PS2. Players take command of three unlikely companions in a surreal and desolate world called Filgaia. The young orphan Rudy has a unique ability to physically bond with "ARMs," or "Ancient Relic Machines," which seem to have been left behind by a forgotten civilization. The runaway princess Cecelia can command forces of magic, and the swordsman Jack is adept at a number of trades. These three "Dream Chasers" seek their fortunes in the unforgiving countryside, and might just end up saving the whole world along the way. The role-playing adventure includes overworld exploration and intense dungeon-crawling. Wild ARMs: Alter Code F is compatible with the PlayStation 2 HDD, so veteran PS2 gamers with older model consoles and the hard drive accessory can load the large, two-DVD game program to disk in order to decrease load times.
Fantasy
Fantasy
802
3
Arc the Lad Collection
Arc the Lad CollectionA collection of the first 3 Arc the Lad games and the spin-off game Arc Arena.
Fantasy
Fantasy
253
2
Albert Odyssey 2: Jashin no Taidou
Albert Odyssey 2: Jashin no TaidouAlbert Odyssey 2 is a tactical role-playing video game developed and published by Sunsoft for the Super Famicom and released in December 1994. It is the sequel to the original Albert Odyssey and retains many of the same gameplay and story elements while featuring enhanced graphics and battle features. The game is set ten years after the previous title and follows the story of Dean, a young warrior who is enthralled by the exploits of the hero Albert who saved the world a decade earlier from an evil magician. Setting off on his own journey to investigate the conflict, Dean becomes entangled in an adventure of his own while meeting characters from the previous game. He soon learns that the world is once again in danger from an ancient evil god known as Okutoba, and must become a hero himself to stop him from throwing the world into darkness.
Fantasy
Fantasy
37
Albert Odyssey 2
Albert Odyssey 2
39
Albert Odyssey
Albert OdysseyAlbert Odyssey is a tactical role-playing video game. The game features strategy-based combat in addition to traditional role-playing game elements in two-dimensional environments. It is the first game in the Albert Odyssey series, and was followed by two sequels, Albert Odyssey 2: Jashin no Taidou and Albert Odyssey: Legend of Eldean.
Action
Action
65
Arc the Lad: End of Darkness
Arc the Lad: End of DarknessSCE takes the Arc the Lad series away from its roots and into an Online-playable action-adventure game. Players become a hunter who must travel the world and take on jobs, usually revolving around taking out enemies in real time using magic and special abilities. Collect cards from battle and events and equip them to gain new skills, all the while following an RPG-like storyline. You view the action from overhead, with a camera zooming in and out depending on the intensity of the action and occasionally switching to other angles for dramatic effect. You attack enemies in real time, tapping X once for a simple attack and repeatedly for a combo. You can also guard against attack, dash at an enemy, and press a button to run about the play field faster. The game places heavy emphasis on magic use, with the magic meter recovering automatically and quickly following each spell.
Action
Action
241
Arc the Lad: Twilight of the Spirits
Arc the Lad: Twilight of the SpiritsThe world of Arc: Twilight of the Spirits is populated by two races: human and Deimos. The two races prefer to avoid contact with each other, but both depend on the Spirit Stones to sustain the balance in the world. Recently, the human army began sweeping across the lands, taking over countries. This army is going after the five great Spirit Stones. The Spirits, however, are determined to prevent this; to achieve their goal, they choose two heroes who would eventually be able to unite the two races in a battle for justice. One of them a is a human nobleman named Kharg, who hates the Deimos and is planning revenge; another is a Deimos slave named Darc, who dreams of uniting and commanding his race. Will the two heroes be able to put aside their differences and save the world?.. Arc: Twilight of the Spirits is the fourth entry in the Arc the Lad series. Like its two immediate predecessors, the game has tactical battles which allow free positioning and movement of the characters on the combat field. However, the game is closer to being a "regular" Japanese-style role-playing game rather than a tactical RPG. The player controls a relatively small party (up to six active combatants), and is able to explore towns and dungeons in a standard RPG fashion. In the beginning, the game puts the player into control of Kharg, but afterwards the chapters alternate between the human hero and Darc, each with his own party. Characters can use a variety of techniques, accumulating SP (spirit points) in battles and them using them to learn special attacks.
Fantasy
Fantasy
387
2