Strike Vector isn’t just a game – it’s raw, unforgiving velocity with no safety net.
No aim assist, no second chances, no excuses.
You spawn, you fly, you die – unless you learn to dance with death at 800 km/h.
The skill ceiling? Outer space.
The movement? Like drifting a jet in a knife fight.
This is where pilots are born, tested, and either broken or crowned.
No game before or after has ever captured this level of pure mechanical mastery.
If this came to GOG, I’d be first in line – just to feel that speed again.
World record holder or not, this one always felt like a battle between me and physics itself.