Stratosphere: Conquest of the Skies

Stratosphere: Conquest of the Skies (1998)

by Kodiak Games, Ripcord Games
Genres:Strategy, Simulator, Real Time Strategy (RTS), Tactical
Themes:Action, Science fiction
Game modes:Single player
Story:Stratosphere: Conquest of the Skies is a Vehicular combat game and also a real-time strategy PC game, developed by Kodiak Interactive and published by Ripcord Games in 1998. Stratosphere focuses on floating island battles which players control. Gameplay consist of the player controlling a single floating island which are called flying fortresses in the game. These fortresses float because they are built from 'floatstones' which can be collected from mountainsides and also from other fortresses after damaging them. There are three types of floatstones each used to build different structures on the fortress. Extra land can be added to the fortress but at a limit of its fortress size class. Through the build view, fortresses can build structures that increases maneuverability such as thrusters for moving forwards and backwards, and side thrusters to rotate the fortress. The amount of these maneuverability structures determine the power. They can also build gun turrets and defensive structures such as walls and shields as well as energy generating structures and also some unique structures. Each requiring different amount of resources from three different types of floatstones. All flying fortresses float at one altitude. Turrets are controlled with the mouse and can be fired at wanted direction after clicking on position that is in its firing range. Some turrets can also shoot at ground level, which is used during missions in the campaign to destroy turrets placed on the ground.Show more
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Stories about this game (4)
What’s your memory of Stratosphere: Conquest of the Skies?Share your favorite moments and see what others remember about this game.
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user avatar@guiritteruser avatar@guiritter
January 29, 2025
Being an engineer at heart, this game appeals very strongly to me. It offers several weapons that work in wildly diferente ways, enabling you to pick the strategy that works best for you. Being constrained by a tight budget to build your fortress, you have to choose if you want to prioritize firepower, defense, speed, maneuverability, have a balance of each or anything in between. And, on top of that, there's controlling the fortress itself, which is a veritable challenge and lots of fun.
user avatar@WAR10Cuser avatar@WAR10C
January 30, 2025
YES! Ok, at a super early age, i could only play a few games, DooM, with no monsteres, Heavy Gear and Stratosphere id love to post alot about the memories i have with this game but... Yeah i cant remember any.
user avatar@DoomSoothuser avatar@DoomSooth
January 31, 2025
You like fortresses, flying, and demolition derby? Now, you can have all three. I didn't see another game like this until about 25 years later. "Won" a copy of this in a contest. Bought a back-up copy, and inherited a third.
I used to play this game all the time. Scratched that itch of base building, combat and strategy. I recall playing it quite allot but I honestly don't remember why I stopped playing it.
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