Star Wars: Republic Commando - Order 66

Star Wars: Republic Commando - Order 66 (2005)

by Magellan Interactive, THQ Wireless
Genres:Strategy, Shooter
Story:Republic Commando: Order 66 is a non-canonical sequel video game of Star Wars: Republic Commando, exclusively available on mobile phones. This game has five levels, each with three sublevels. Every level is on a different planet.
user avatarAdded by @cirax2020
Vote to bring this game to GOG and help preserve it.
111
Stories about this game (0)
What’s your memory of Star Wars: Republic Commando - Order 66?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Star Wars: Republic Commando - Order 66 and inspire others.
Those games also need your vote!
Unreal Tournament 2004
Unreal Tournament 2004Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas. Assault Mode - Assault mode returns! Redesigned for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world. Onslaught Mode - Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks. Vehicles - Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction. Levels - More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament. Weapons - The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll. New Characters - Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill. New Technology - Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before.
Action
Science fiction
Action
Science fiction
2 343
10
Rise of the Tomb Raider: 20 Year Celebration
Rise of the Tomb Raider: 20 Year CelebrationRise of the Tomb Raider: 20 Year Celebration includes the critically acclaimed Rise of the Tomb Raider. With over 50 hours of gameplay and all-new content created to celebrate 20 years of the iconic Lara Croft. In the critically acclaimed Tomb Raider, Lara Croft was forged into a true survivor, but she glimpsed a deeper, secret world.
Action
Stealth
Survival
Action
Stealth
Survival
399
Shadow of the Tomb Raider
Shadow of the Tomb RaiderAs Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Action
Historical
Stealth
Survival
Mystery
Action
Historical
Stealth
Survival
Mystery
560
1
Devil May Cry 4: Collector's Edition
Devil May Cry 4: Collector's EditionThe player plays as Nero throughout most of the game. He is equipped with the Red Queen sword, Blue Rose revolver, and the powers of his Devil Bringer. The Red Queen features an Exceed Gauge that can be charged up, allowing for subsequent attacks that are more powerful than regular slashes, until the gauge empties. Nero also has the powers of his Devil Bringer, and can use it to pull himself towards enemies or vice versa. The Devil Bringer may also be used for context-sensitive throw attacks, leading to high damage and various effects depending on the enemy. Nero's Devil Bringer also gains new abilities during the course of the game, such as being able to detect secret missions or caches of Red Orbs. Nero eventually gains the ability to use Devil Trigger after getting the katana known as Yamato, which increases his Devil Bringer's power, thus changing his Devil Bringer attacks into more powerful versions with different animations
Action
Action
196
Creeper World 3: Arc Eternal
Creeper World 3: Arc EternalFor billions of years empires rose to greatness. Each fell to the Creeper till none remained. Now all hope appears lost. Who will stand against the Creeper? Experience this extreme and massive expansion of the Creeper World franchise. Nothing will ever be the same... Massive maps, custom units scripting, terraforming, Gravatars? Can you handle the challenge?
Science fiction
Science fiction
60
Oni
OniAn intense action anime thriller comes to life in Oni. As an elite member of the tech crimes task force, Konoko is an agent on a mission to fight the evil Syndicate. But things are not always as they seem... Konoko is haunted by unknown demons of her past, and the truth threatens to send her over the edge.
Action
Science fiction
Action
Science fiction
34 838
79
Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's AwakeningDevil May Cry 3: Dante's Awakening is a prequel to the first Devil May Cry. The game plays very differently from its predecessors, as it puts much more emphasis on style rather than simple demon slaying. As such, combat is much more intense and faster than before. An all-new Style system that allows you to select your fighting style has also been incorporated.
Action
Horror
Action
Horror
316
Battle Command
Battle CommandTake command of a Mauler assault tank and teach the enemy a lesson.
Action
Warfare
Action
Warfare
11
Dragons Breath
Dragons BreathPlayers control one of three dragon lords competing to find the (game winning) talisman. This is achieved by raising dragons, empowering them via alchemy, and then sending them to conquer towns.
Fantasy
Historical
Fantasy
Historical
75
3
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
79 297
569