Spore Hero

Spore Hero (2009)

by EA Montreal, Electronic Arts
Genres:Simulator
Game modes:Single player, Split screen
Story:Enjoy maximum replay value as you evolve your Spore Hero, then return to explore early areas of the game with new powerful items and abilities. Combination sim/rpg gameplay and the first release in the 'Spore' franchise on the Wii gaming platform. Create and evolve your own hero with over 250 collectable parts and special abilities. Spore?s revolutionary Creature Creator is brought to life with Wii enhanced controls. Fight using your Wii Remote as you spit poison, fire spikes, dive bomb, and bite your enemies. Unlock combos and new fighting skills as you take on dangerous creatures all over the planet. Play against a friend in a local versus mode as you bring your wildest Spore creatures into battle in versus multiplayer action.Show more
user avatarAdded by @nnnaomi
Vote to bring this game to GOG and help preserve it.
49
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Spore Hero?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Spore Hero and inspire others.
Those games also need your vote!
StarLancer
StarLancerStarlancer is a space-based science fiction flight simulator computer game, created by Erin Roberts, Chris Roberts, and Warthog PLC under the auspices of Digital Anvil. It is the year 2160. Mankind has colonized the solar system and two political entities have emerged: the Alliance consisting of American, Australian, French, Spanish, Italian, Japanese, British and German forces, and The Coalition of Russian, Chinese and Middle-Eastern interests. The game begins with a surprise attack on Fort Kennedy, where a peace treaty turns into a bloodbath: all of the inner four planets are overrun, including Terra herself, and the Italian and French fleets are utterly lost. The Alliance fleet regroups at Triton, Neptune's moon, and attempts to regain lost territory. The player takes the role of a rookie pilot in the international 45th Volunteers squadron, under the command of Captain Robert Foster and Wing Commander Maria Enriquez, aboard the re-commissioned British carrier ANS Reliant. As with Wing Commander: Prophecy, the pilot's flying ability is the only meter by which success and failure is measured, though Starlancer does not feature as many branching mission paths. As in Wing Commander I the pilot may be promoted throughout the course of the campaign; unlike WCI, their rank determines which fighters and missiles they may choose to employ during each mission. The game provides a "virtual carrier" through which to navigate, including nearby crewmembers whose reaction to you depends on your current rank and standing. However, the true gem of the game lies in its textual and video news broadcasts, which keep the player informed as to the status of the rest of the war, which seems to be progressing just over the horizon. Players frequently find themselves flying alongside squadrons and pilots they have heard about on the news just recently, providing a dose of 'celebrity exposure' and also increasing the sensation that they are just one part of a much larger war effort. Starlancer's story is continued in Chris Roberts' Freelancer project, though the two belong to different subgenres (the first is purely focused on action, the latter also features trading and the player can freely move through the game's universe when they are not on a mission.)
Action
Science fiction
Action
Science fiction
8 961
37
Star Trek: Starfleet Academy - Starship Bridge Simulator
Star Trek: Starfleet Academy - Starship Bridge SimulatorThe game is viewed from the bridge of your vessel (there are 5 different ones in total), with polygons used to display the action. Information on the world situation at the time of the game is supplied within the game. There are quick missions bringing scenes from Star Trek movies to life.
Science fiction
Science fiction
307
Black & White 2
Black & White 2In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.
Top
Action
Fantasy
Comedy
Sandbox
Top
Action
Fantasy
Comedy
Sandbox
76 769
73
Kerbal Space Program: Enhanced Edition Complete
Kerbal Space Program: Enhanced Edition CompleteThe Kerbal Space Program Enhanced Edition Complete bundle includes the heavily-awarded and ever evolving space simulation game Kerbal Space Program as well as the History and Parts Pack & Breaking Ground expansion for a bundled discount.
Open world
Science fiction
Sandbox
Educational
Open world
Science fiction
Sandbox
Educational
15
1
Heavenly Bodies
Heavenly BodiesWrangle the hands and arms of a 1970s space cosmonaut and push, pull and twist your way through an increasingly precarious range of physically-simulated stellar scenarios, where without gravity, nothing is still, nothing is secure, and nothing is simple.
Action
Comedy
Science fiction
Action
Comedy
Science fiction
15
Black & White
Black & WhitePlay the role of a deity in a land where the surroundings are yours to shape and its people are yours to lord over. Be an evil, malevolent god and the natives will worship you with fear in their eyes. Play as a kind, benevolent god and they will worship you with love in their hearts. Your actions decide whether you create a heaven or hell for your worshipers. Then select a creature from the land to act as your representative in the world. Raise it to gigantic proportions and teach it to do your bidding--whether the animal grows into an evil colossus of mass destruction or a kind and gentle giant is up to you. Progress through the game's rich storyline performing powerful miracles to battle other deities and become the world's supreme god.
Top
Open world
Sandbox
Top
Open world
Sandbox
91 909
224
Survivalist: Invisible Strain
Survivalist: Invisible StrainIt's ten years after the infection started, and rumors are swirling of a strange new terror. Long-established settlements are collapsing, one by one, amid reports of horrific violence. Survivors are running to the hills to escape, taking refuge in the more remote areas of the Pacific Northwest.
Action
Action
16
Stationeers
StationeersStationeers puts you in control of the construction and management of a space station either by yourself in single-player, or online with your friends. Complex systems around atmospherics, power generation, medical, agriculture, food, and gravity require your thought and management at all times.
Action
Science fiction
Survival
Action
Science fiction
Survival
16
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
78 308
556
Heavy Gear
Heavy GearIn a distant future on a planet called Terra Nova an epic war is waged between the AST and the ECEF. You are a "gear" pilot for one of these sides as you join the battle for supremacy. You pilot the various Heavy Gears (large Biped fighting robots) in a variety of mission either playing through the storyline for both factions or participating in the endless dynamic war going on between the two. As you get promoted you gain access to better gears and more destructive weaponry to accomplish your goals.
Action
Science fiction
Action
Science fiction
2 931
8