SimIsle: Missions in the Rainforest

SimIsle: Missions in the Rainforest (1995)

by Intelligent Games, Maxis
Genres:Strategy, Simulator
Themes:Sandbox
Game modes:Single player
Story:Pack your bags, have the neighbors collect your mail, and take a working vacation in the rainforests of SimIsle. Build tourist hotels, exploit natural resources and develop industry in a land of beauty and danger. Can you become wealthy and keep native populations, tourists, and industry leaders happy? Or will your actions destroy the delicate balance of a fragile ecosystem?Show more
user avatarAdded by @cmumaw
Vote to bring this game to GOG and help preserve it.
185
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of SimIsle: Missions in the Rainforest?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with SimIsle: Missions in the Rainforest and inspire others.
Those games also need your vote!
Singles 2: Triple Trouble
Singles 2: Triple Trouble
Erotic
Drama
Romance
Erotic
Drama
Romance
140
LEGO Rock Raiders
LEGO Rock RaidersLego Rock Raiders is a video game based on the Lego theme of the same name. The game opens with optional training missions and one actual mission unlocked. Most missions require the player to collect a certain amount of Energy Crystals. Some missions require the player to locate Rock Raiders that have been trapped in landslides, or to find certain pieces of equipment and bring it back to their base.
Action
Science fiction
Kids
Action
Science fiction
Kids
4 256
23
Ridge Racer Unbounded
Ridge Racer UnboundedRidge Racer Unbounded takes the Ridge Racer series in whole new direction by adding a dose of destruction to the familiar arcade gameplay.
Action
Action
167
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 445
591
Arkanoid Returns
Arkanoid ReturnsArkanoid Returns is an arcade game released by Taito in 1997 as part of the Arkanoid series. It was the fourth overall, and third to be released in arcades. The game was since ported to the PlayStation, with an updated home release being released afterwards titled Arkanoid R 2000. All versions were released exclusively in Japan, currently making it the only game in the series to never receive an international release. The enemy known as 'DOH' still did not get the message and after many years of silence decides to attack once again. The 'Vaus' space vessel better be ready to face new, yet familiar challenges, in order to stop 'DOH' once again. The gameplay remains similar to Arkanoid: Doh it Again, the previous game in the series released for the Super Nintendo, in that it features the same powerups , some re-used level designs, and the same board size. The initial arcade game contains only 50 levels, the environment changing every 9 levels.
Action
Science fiction
Action
Science fiction
10
Rampart
RampartRampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.
Action
Fantasy
Historical
Action
Fantasy
Historical
55
1
ActRaiser
ActRaiserActRaiser is a 1990 platform and city-building simulation game for the Super Nintendo, combining traditional side-scrolling platforming with urban planning god game sections. In 2007, ActRaiser became available on the Wii's Virtual Console download service. A version of the game was also released for European mobile phones in 2004.
Action
Fantasy
Action
Fantasy
187
1
NieR
NieRNothing is as it seems in Square Enix's latest action adventure game, set in a crumbling world plagued by disease and dark, unrecognizable creatures. Players assume the role of the unyielding protagonist, NIER, resolute in his quest to discover a cure for his daughter, who is infected with the Black Scrawl virus. With powerful allies and a mysterious book, NIER encounters things that will confound even the mightiest of warriors. With NIER, experience seamless in-battle cinematics and explore hauntingly familiar lands, intense action-packed battles, and storytelling like only Square Enix can do
Open world
Action
Science fiction
Drama
Open world
Action
Science fiction
Drama
1 253
10
Drakengard 3
Drakengard 3Drakengard 3 transports players to a medieval world where six goddess-like sisters known as "Intoners" have brought peace to the earth with their power to manipulate magic through song. Harmony is disrupted, however, when the eldest sister, Zero, attempts to murder her younger sisters with the help of her dragon companion, Mikhail. As the story progresses, players find themselves in a battle to unravel the mystery of Zero and learn her true intentions. A prequel to the original Drakengard, Drakengard 3 features the series’ signature brand of action, pitting players against hordes of fiends and foes in remorseless hack-and-slash ground combat, and then sending them soaring for pitched aerial battles on the back of the dragon Mikhail.
Action
Fantasy
Action
Fantasy
3 820
20
Deception IV: The Nightmare Princess
Deception IV: The Nightmare PrincessThe Nightmare Princess introduces the new character Valgyrie, who is able to set traps as well as directly attack enemies by kicking. The player can deal damage to an enemy by stomping on them after they have fallen to the ground, or kick them into traps. Modes The main feature of the game is called the Quest Mode, which features 100 new quests to complete. In it, the player plays as Valgyrie, and is able to obtain new traps and abilities. The game will also include an option titled Deception Studio, which allows players to create their own characters, enemies, and missions. Parts for Deception Studio can be acquired by playing Quest Mode.
Action
Horror
Action
Horror
186
1