SimCoaster

SimCoaster (2001)

by Bullfrog Productions, Climax Group, Electronic Arts
Genres:Strategy, Simulator
Game modes:Single player
Story:SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained. This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be gained. As with the previous game in the series, players can walk around in their park in a first-person mode and go on the rides.Show more
user avatarAdded by @toikkaplays
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Stories about this game (9)
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user avatar@toikkaplaysuser avatar@toikkaplays
January 29, 2025
While a bit less ambitious than Theme Park World, "SimCoaster" or "Theme Park Inc" added a lot of flair and new rides and worlds to the formula. I really loved the Arabian Nights -themed world and the polar one. The game just oozes nostalgia and has a lot of inherent charm in the way it represents the park management experience.
I loved playing this game as a kid, I wasn't very good, mainly because I was 7, but I'd love to be able to play it again, I've actually bought a physical copy to be able to use, but my system is too advanced to run the game, even in compatibility mode, if the GOG team manages to update it to work on modern PCs, I'd happily buy it again
SimCoaster and Sim Theme Park must be released as a GOG Enhanced Edition double bundle! These are two early examples of 3D Theme Park & Management Simulation gaming - and two of the best examples within this (still incredibly popular) genre of gaming! Bullfrog! GOG! EA! Whoever needs to hear this - please let GOG take control of these two lost classics! I'm sure we'd all love to replay these incredible early park simulators - and you can even walk around your parks and RIDE THE RIDES! Brilliant!
user avatar@Jinxmenowuser avatar@Jinxmenow
January 29, 2025
One of my most nostalgic games ever. I don't know how well it holds up, but I loved the intuitive coaster-building mechanic, the quest-based level system, and the wild rides you could build. Working towards unlocking those giant super-rides is a beloved childhood memory of mine. Unfortunately this game is almost impossible to run on modern PCs.
user avatar@AEStandouser avatar@AEStando
January 30, 2025
One of the most nostalgic PC games of my childhood. I was never very good at the management side, but seeing all the crazy rides and games, and the intensely nostalgic music and sounds, really got me hooked. I've been trying to get this game playable on modern PCs for many years now and every time it has failed. I would be absolutely stoked to play this on modern PC hardware. Doesn't even need to be remastered, just needs to work.
I played this every week at the public library as a kid. My siblings and I would sit next to each other and play for hours. I would happily buy it if it was able to be run on modern systems!
user avatar@Khadwynuser avatar@Khadwyn
January 29, 2025
As I first came to know it, SimCoaster was the first management game to really suck me in! It had a fun sim system with a little cartoony vibe, and a small backstory with a lot of humour. A lot like theme park world, but I felt more connected with this one. The problem was the as I advanced in the game it always ended up having screen stuttering bug that made it unplayable on my PC, so finishing this game is a 20+ year old itch I have. This game really deserves a remake, it always felt like an incomplete masterpiece for me.
Of all the Bullfrog Games and various Simulation-types I played while younger, Theme Park Inc (or Simcoaster) always stuck out as a favourite. The Business Sim management style was so fun, with interesting missions and progression, and could easily hold up nowadays. This has always been one of my most devasating losses to lessening physical PC media and generally becoming un-runnable on newer OSes!
SimCoaster still lives rent-free in my head—and for good reason. Its quirky Bullfrog charm, sarcastic Advisor, and over-the-top coaster chaos made it unforgettable. Building in themed zones like the Land of Invention felt like storytelling, and the sheer freedom to create wild rides (and watch the hilarious guest reactions) was unmatched. Sure, the Golden Ticket challenges and path-finding issues drove us nuts, but it was all part of the fun. Even playing solo felt social, especially with early online communities swapping coaster designs and lore. A GOG release would be perfect—not just for nostalgia, but to keep this creative gem alive for a new generation. I'd binge it all over again in a heartbeat.
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