SimAnt

SimAnt (1991)

by Maxis
Genres:Strategy, Simulator
Themes:Educational
Game modes:Single player
Story:SimAnt is a simulation strategy game which makes you a head of ant colony. There are 3 ways to play SimAnt: Quick Games, Full Games, and Experimental games. In Quick Games you are a black ant colony competing with a red ant colony for food and territory. Your goal is to defeat the red ants and take over your home turf - the local patch of ground in the backyard. Your task will be complicated by marauding spiders, voracious ant lions, torrential rains, crusing human feet and merciless lawn mowers. In Full Games you must take over the entire backyard section by section. Then take over the house and drive out the humans. In addition to hordes of red ants and other pests, you will face the chemical death of inescticides In Experimental Games, you are a human playing and experimenting with ants. Your tools let you build walls and barriers to run ants through mazes, add food, add ants, dig of fill in holes, test ants' reactions to various trail marking and alarm chemicals, and play with insecticide.Show more
user avatarAdded by @Jinnigan
Vote to bring this game to GOG and help preserve it.
5 033
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (5)
What’s your memory of SimAnt?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
I broke my leg the first day of summer vacation one year. I had a full summer stuck in a cast. So as you might imagine i played a lot of games. The one i rented the longest was SimAnt. And when the summer ended i got it on PC and I could actually beat it there lol. All the sim games need to come back.
Esse jogo além de curioso e muito engraçado e divertido, cria sua colônia de formigas e não é para qualquer um não, eu quero muito que a gog coloque esse jogo para ter uma chance de poder jogar e quem saber apreciar. seria muito bom
user avatar@pixiekatuser avatar@pixiekat
February 17, 2025
I played this game all the time whenever I went over to my friends house and loved it <3 Would love to be able to play it again! And, yes, the "death ant" still scares me to this day!
user avatar@Nixraduser avatar@Nixrad
February 26, 2025
I used to play this game with my brother when we went to our grandmother's house, It was awesome. We could spend the whole day playing it without stopping It is such a great simulator and it would be a shame for it to become abandonware
SimAnt is the oft-overlooked early Maxis game that I still think is their all-time best work. To this day, there's nothing quite like it. The concept is pretty simple, involving taking control of a black ant colony warring with the red ants, and slowly taking over the yard. The execution is surprisingly deep, and while I wouldn't say the game is hard, you have to be smart about planning out your colony to survive. It's one of the first truly addictive games I ever played and I'd love for more people to get a chance to experience it.
Those games also need your vote!
Theme Park Roller Coaster
Theme Park Roller CoasterTheme Park Roller Coaster aims to deliver a complete amusement park experience. Players can build the coaster of their dreams, and then ride it from a first-person perspective. From that same perspective, you can explore eight environments across four different themes (Lost World, Halloween World, SpaceZone, and Wonder Land), and uncover several hidden mini-games to accompany Theme Park's new physics system and realistic weather effects. As an added bonus, visitors to your creation have brand new features as well: including original skeletal animations and facial expressions that convey their moods. There's even a redesigned interface that was specifically developed for the Dual Shock 2 controller, and an interactive help system to get you well on your way towards building the park you always wanted.
33
Sim Theme Park
Sim Theme ParkThe long awaited sequel to Theme Park by Electronic Arts.
2 389
13
Guild Wars: Collector's Edition
Guild Wars: Collector's EditionIn a world torn by conflict, where human kingdoms are all but destroyed and guilds sacrifice all for a chance to control the Hall of Heroes, a champion must rise from the ruins of a once-proud land to lead refugees from the ashes and fulfill an ancient prophecy. Will that hero be you? The Guild Wars Collector's Edition box includes: - Exclusive in-game Divine Aura for your characters - Logitech Internet Chat Headset - Teamspeak Software (custom version) - Artbook "The Art of Guild Wars" with 128 Pages - Guild Wars Soundtrack CD
Action
Fantasy
Historical
Action
Fantasy
Historical
41
SimFarm
SimFarmSimFarm was developed by Maxis as a spinoff of SimCity, and allowed the player to simulate the running of a farm. It was released in 1993 for PC Dos, and was released a year later for Macintosh. It has become a classic, and began the subsequent development of the farm simulation subgenre, although Maxis did not make any sequel to the game in the way they have for SimCity.
Business
Business
1 989
6
1942: Pacific Air War
1942: Pacific Air War1942: The Pacific Air War is a flight simulation set in World War II, more specific the Pacific War between Japan and the United States. The focus is on the realistic simulation of the ten aircraft, this means for instance that there is no indicator for ammo. The game features several missions which can be either played independently from each other or in two campaigns for the United States or Japan. The goals are mostly to liberate an area, to defend an area or to destroy a specific target.
Historical
Historical
21
Schedule I
Schedule IFrom small-time dope pusher to kingpin - manufacture and distribute a range of drugs throughout the grungy city of Hyland Point. Expand your empire with properties, businesses, employees and more.
Open world
Action
Open world
Action
648
7
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
80 411
590
The Lord of the Rings: The Battle for Middle-earth
The Lord of the Rings: The Battle for Middle-earthThe players control the heroes or villians from the famous Lord of The Rings movies. With a hero characters similar to the Warcraft series you control both the armies and all the unique heroes. The game follows the movies very closely and even got scenes from the films appear in game. Not only does the game contain a giant campaign where you play through the journey of the ring as the good side, the game also features an evil campaign where as the players play as the evil forces of Middle Earth. With multiple diffrent races from all over Middle Earth, a giant spell tree to customize your game and a unique basebuilding layout the game was great for its time.
Top
Fantasy
Warfare
Top
Fantasy
Warfare
54 677
199
Breath of Fire: Dragon Quarter
Breath of Fire: Dragon QuarterBreath of Fire: Dragon Quarter is a radical departure from the previous titles of the Breath of Fire series, and in some ways from standard Japanese-style role-playing games in general. The game is built like a huge dungeon crawler, with no overworld map. The combat is tactical: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and perform a variety of combo attacks. There is no magic in the game, and many of the items found in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, the party or the enemies get an extra turn in battles. The game allows (and even encourages) the player to restart it from the beginning, keeping the items and the party experience. The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising the D-ratio allows characters to access new areas every time the game is replayed.
Fantasy
Fantasy
4 243
21
Midtown Madness 2
Midtown Madness 2Midtown Madness 2 is a free roam racing/arcade sequel to Midtown Madness, part of the Midtown Madness series, developed by Angel Studios (now Rockstar San Diego) and published by Microsoft, which features a range of vehicles that can be driven around London and San Francisco.
Open world
Sandbox
Open world
Sandbox
3 124
4