Story:The game is essentially a simulation of an ant colony. Wright was inspired by E. O. Wilson's study of ant colonies. The game consists of three modes: a Quick Game, a Full Game, and an Experimental Game. It was released for the IBM PC, Commodore Amiga, Apple Macintosh, and Super Nintendo Entertainment System. The Nintendo version also added eight scenarios, where the goal in each is to eliminate the enemy red ants in various locales, each with different hazards.
In SimAnt, the player plays the role of an ant in a colony of black ants in the back yard of a suburban home. The ant colony must battle against enemy red ants. The ultimate goal is to spread throughout the garden, into the house, and finally to drive out the red ants and human owners. In this respect, SimAnt differed from other 'Sim' games that were open-ended and had no victory conditions.Show more
I would always just control a soldier and beeline for the opposing queen. I didn't engage much with the other systems of the game, like pheromones. Still, it was a ton of fun taking over the yard and, eventually, the house.
I loved that you could also become the spider and go crazy till you were eaten by ants. I also enjoyed that they put so much information about ants in the game. Playing as a child I got to learn so much.